@inproceedings{yao-etal-2020-imitation,
title = "An Imitation Game for Learning Semantic Parsers from User Interaction",
author = "Yao, Ziyu and
Tang, Yiqi and
Yih, Wen-tau and
Sun, Huan and
Su, Yu",
editor = "Webber, Bonnie and
Cohn, Trevor and
He, Yulan and
Liu, Yang",
booktitle = "Proceedings of the 2020 Conference on Empirical Methods in Natural Language Processing (EMNLP)",
month = nov,
year = "2020",
address = "Online",
publisher = "Association for Computational Linguistics",
url = "https://aclanthology.org/2020.emnlp-main.559",
doi = "10.18653/v1/2020.emnlp-main.559",
pages = "6883--6902",
abstract = "Despite the widely successful applications, bootstrapping and fine-tuning semantic parsers are still a tedious process with challenges such as costly data annotation and privacy risks. In this paper, we suggest an alternative, human-in-the-loop methodology for learning semantic parsers directly from users. A semantic parser should be introspective of its uncertainties and prompt for user demonstrations when uncertain. In doing so it also gets to imitate the user behavior and continue improving itself autonomously with the hope that eventually it may become as good as the user in interpreting their questions. To combat the sparsity of demonstrations, we propose a novel annotation-efficient imitation learning algorithm, which iteratively collects new datasets by mixing demonstrated states and confident predictions and retrains the semantic parser in a Dataset Aggregation fashion (Ross et al., 2011). We provide a theoretical analysis of its cost bound and also empirically demonstrate its promising performance on the text-to-SQL problem. Code will be available at \url{https://github.com/sunlab-osu/MISP}.",
}
<?xml version="1.0" encoding="UTF-8"?>
<modsCollection xmlns="http://www.loc.gov/mods/v3">
<mods ID="yao-etal-2020-imitation">
<titleInfo>
<title>An Imitation Game for Learning Semantic Parsers from User Interaction</title>
</titleInfo>
<name type="personal">
<namePart type="given">Ziyu</namePart>
<namePart type="family">Yao</namePart>
<role>
<roleTerm authority="marcrelator" type="text">author</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Yiqi</namePart>
<namePart type="family">Tang</namePart>
<role>
<roleTerm authority="marcrelator" type="text">author</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Wen-tau</namePart>
<namePart type="family">Yih</namePart>
<role>
<roleTerm authority="marcrelator" type="text">author</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Huan</namePart>
<namePart type="family">Sun</namePart>
<role>
<roleTerm authority="marcrelator" type="text">author</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Yu</namePart>
<namePart type="family">Su</namePart>
<role>
<roleTerm authority="marcrelator" type="text">author</roleTerm>
</role>
</name>
<originInfo>
<dateIssued>2020-11</dateIssued>
</originInfo>
<typeOfResource>text</typeOfResource>
<relatedItem type="host">
<titleInfo>
<title>Proceedings of the 2020 Conference on Empirical Methods in Natural Language Processing (EMNLP)</title>
</titleInfo>
<name type="personal">
<namePart type="given">Bonnie</namePart>
<namePart type="family">Webber</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Trevor</namePart>
<namePart type="family">Cohn</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Yulan</namePart>
<namePart type="family">He</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Yang</namePart>
<namePart type="family">Liu</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<originInfo>
<publisher>Association for Computational Linguistics</publisher>
<place>
<placeTerm type="text">Online</placeTerm>
</place>
</originInfo>
<genre authority="marcgt">conference publication</genre>
</relatedItem>
<abstract>Despite the widely successful applications, bootstrapping and fine-tuning semantic parsers are still a tedious process with challenges such as costly data annotation and privacy risks. In this paper, we suggest an alternative, human-in-the-loop methodology for learning semantic parsers directly from users. A semantic parser should be introspective of its uncertainties and prompt for user demonstrations when uncertain. In doing so it also gets to imitate the user behavior and continue improving itself autonomously with the hope that eventually it may become as good as the user in interpreting their questions. To combat the sparsity of demonstrations, we propose a novel annotation-efficient imitation learning algorithm, which iteratively collects new datasets by mixing demonstrated states and confident predictions and retrains the semantic parser in a Dataset Aggregation fashion (Ross et al., 2011). We provide a theoretical analysis of its cost bound and also empirically demonstrate its promising performance on the text-to-SQL problem. Code will be available at https://github.com/sunlab-osu/MISP.</abstract>
<identifier type="citekey">yao-etal-2020-imitation</identifier>
<identifier type="doi">10.18653/v1/2020.emnlp-main.559</identifier>
<location>
<url>https://aclanthology.org/2020.emnlp-main.559</url>
</location>
<part>
<date>2020-11</date>
<extent unit="page">
<start>6883</start>
<end>6902</end>
</extent>
</part>
</mods>
</modsCollection>
%0 Conference Proceedings
%T An Imitation Game for Learning Semantic Parsers from User Interaction
%A Yao, Ziyu
%A Tang, Yiqi
%A Yih, Wen-tau
%A Sun, Huan
%A Su, Yu
%Y Webber, Bonnie
%Y Cohn, Trevor
%Y He, Yulan
%Y Liu, Yang
%S Proceedings of the 2020 Conference on Empirical Methods in Natural Language Processing (EMNLP)
%D 2020
%8 November
%I Association for Computational Linguistics
%C Online
%F yao-etal-2020-imitation
%X Despite the widely successful applications, bootstrapping and fine-tuning semantic parsers are still a tedious process with challenges such as costly data annotation and privacy risks. In this paper, we suggest an alternative, human-in-the-loop methodology for learning semantic parsers directly from users. A semantic parser should be introspective of its uncertainties and prompt for user demonstrations when uncertain. In doing so it also gets to imitate the user behavior and continue improving itself autonomously with the hope that eventually it may become as good as the user in interpreting their questions. To combat the sparsity of demonstrations, we propose a novel annotation-efficient imitation learning algorithm, which iteratively collects new datasets by mixing demonstrated states and confident predictions and retrains the semantic parser in a Dataset Aggregation fashion (Ross et al., 2011). We provide a theoretical analysis of its cost bound and also empirically demonstrate its promising performance on the text-to-SQL problem. Code will be available at https://github.com/sunlab-osu/MISP.
%R 10.18653/v1/2020.emnlp-main.559
%U https://aclanthology.org/2020.emnlp-main.559
%U https://doi.org/10.18653/v1/2020.emnlp-main.559
%P 6883-6902
Markdown (Informal)
[An Imitation Game for Learning Semantic Parsers from User Interaction](https://aclanthology.org/2020.emnlp-main.559) (Yao et al., EMNLP 2020)
ACL