@inproceedings{lafourcade-nathalie-2020-game,
title = "Game Design Evaluation of {GWAP}s for Collecting Word Associations",
author = "Lafourcade, Mathieu and
Nathalie, Le Brun",
editor = "Lukin, Stephanie M.",
booktitle = "Workshop on Games and Natural Language Processing",
month = may,
year = "2020",
address = "Marseille, France",
publisher = "European Language Resources Association",
url = "https://aclanthology.org/2020.gamnlp-1.4",
pages = "26--33",
abstract = "GWAP design might have a tremendous effect on its popularity of course but also on the quality of the data collected. In this paper, a comparison is undertaken between two GWAPs for building term association lists, namely JeuxDeMots and Quicky Goose. After comparing both game designs, the Cohen kappa of associative lists in various configurations is computed in order to assess likeness and differences of the data they provide.",
language = "English",
ISBN = "979-10-95546-40-5",
}
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<abstract>GWAP design might have a tremendous effect on its popularity of course but also on the quality of the data collected. In this paper, a comparison is undertaken between two GWAPs for building term association lists, namely JeuxDeMots and Quicky Goose. After comparing both game designs, the Cohen kappa of associative lists in various configurations is computed in order to assess likeness and differences of the data they provide.</abstract>
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%0 Conference Proceedings
%T Game Design Evaluation of GWAPs for Collecting Word Associations
%A Lafourcade, Mathieu
%A Nathalie, Le Brun
%Y Lukin, Stephanie M.
%S Workshop on Games and Natural Language Processing
%D 2020
%8 May
%I European Language Resources Association
%C Marseille, France
%@ 979-10-95546-40-5
%G English
%F lafourcade-nathalie-2020-game
%X GWAP design might have a tremendous effect on its popularity of course but also on the quality of the data collected. In this paper, a comparison is undertaken between two GWAPs for building term association lists, namely JeuxDeMots and Quicky Goose. After comparing both game designs, the Cohen kappa of associative lists in various configurations is computed in order to assess likeness and differences of the data they provide.
%U https://aclanthology.org/2020.gamnlp-1.4
%P 26-33
Markdown (Informal)
[Game Design Evaluation of GWAPs for Collecting Word Associations](https://aclanthology.org/2020.gamnlp-1.4) (Lafourcade & Nathalie, GAMESandNLP 2020)
ACL