%0 Conference Proceedings %T KuiLeiXi: a Chinese Open-Ended Text Adventure Game %A Xi, Yadong %A Mao, Xiaoxi %A Li, Le %A Lin, Lei %A Chen, Yanjiang %A Yang, Shuhan %A Chen, Xuhan %A Tao, Kailun %A Li, Zhi %A Li, Gongzheng %A Jiang, Lin %A Liu, Siyan %A Zhao, Zeng %A Huang, Minlie %A Fan, Changjie %A Hu, Zhipeng %Y Ji, Heng %Y Park, Jong C. %Y Xia, Rui %S Proceedings of the 59th Annual Meeting of the Association for Computational Linguistics and the 11th International Joint Conference on Natural Language Processing: System Demonstrations %D 2021 %8 August %I Association for Computational Linguistics %C Online %F xi-etal-2021-kuileixi %X There is a long history of research related to automated story generation, dating back as far as the 1970s. Recently, the rapid development of pre-trained language models has spurred great progresses in this field. Equipped with GPT-2 and the latest GPT-3, AI Dungeon has been seen as a famous example of the powerful text generation capabilities of large-scale pre-trained language models, and a possibility for future games. However, as a game, AI Dungeon lacks incentives to players and relies entirely on players to explore on their own. This makes players’ enthusiasm decline rapidly. In this paper, we present an open-ended text adventure game in Chinese, named as KuiLeiXi. In KuiLeiXi, players need to interact with the AI until the pre-determined plot goals are reached. By introducing the plot goals, players have a stronger incentive to explore ways to reach plot goals, while the AI’s abilities are not abused to generate harmful contents. This limited freedom allows this game to be integrated as a part of a romance simulation mobile game, Yu Jian Love. Since KuiLeiXi was launched, it has received a lot of positive feedbacks from more than 100,000 players. A demo video is available at https://youtu.be/DyYZhxMRrkk. %R 10.18653/v1/2021.acl-demo.21 %U https://aclanthology.org/2021.acl-demo.21 %U https://doi.org/10.18653/v1/2021.acl-demo.21 %P 175-184