Voxel-informed Language Grounding

Rodolfo Corona, Shizhan Zhu, Dan Klein, Trevor Darrell


Abstract
Natural language applied to natural 2D images describes a fundamentally 3D world. We present the Voxel-informed Language Grounder (VLG), a language grounding model that leverages 3D geometric information in the form of voxel maps derived from the visual input using a volumetric reconstruction model. We show that VLG significantly improves grounding accuracy on SNARE, an object reference game task. At the time of writing, VLG holds the top place on the SNARE leaderboard, achieving SOTA results with a 2.0% absolute improvement.
Anthology ID:
2022.acl-short.7
Volume:
Proceedings of the 60th Annual Meeting of the Association for Computational Linguistics (Volume 2: Short Papers)
Month:
May
Year:
2022
Address:
Dublin, Ireland
Editors:
Smaranda Muresan, Preslav Nakov, Aline Villavicencio
Venue:
ACL
SIG:
Publisher:
Association for Computational Linguistics
Note:
Pages:
54–60
Language:
URL:
https://aclanthology.org/2022.acl-short.7
DOI:
10.18653/v1/2022.acl-short.7
Bibkey:
Cite (ACL):
Rodolfo Corona, Shizhan Zhu, Dan Klein, and Trevor Darrell. 2022. Voxel-informed Language Grounding. In Proceedings of the 60th Annual Meeting of the Association for Computational Linguistics (Volume 2: Short Papers), pages 54–60, Dublin, Ireland. Association for Computational Linguistics.
Cite (Informal):
Voxel-informed Language Grounding (Corona et al., ACL 2022)
Copy Citation:
PDF:
https://aclanthology.org/2022.acl-short.7.pdf
Video:
 https://aclanthology.org/2022.acl-short.7.mp4
Code
 snaredataset/snare +  additional community code
Data
SNARE