@inproceedings{sun-etal-2022-context,
title = "Context-Situated Pun Generation",
author = "Sun, Jiao and
Narayan-Chen, Anjali and
Oraby, Shereen and
Gao, Shuyang and
Chung, Tagyoung and
Huang, Jing and
Liu, Yang and
Peng, Nanyun",
editor = "Goldberg, Yoav and
Kozareva, Zornitsa and
Zhang, Yue",
booktitle = "Proceedings of the 2022 Conference on Empirical Methods in Natural Language Processing",
month = dec,
year = "2022",
address = "Abu Dhabi, United Arab Emirates",
publisher = "Association for Computational Linguistics",
url = "https://aclanthology.org/2022.emnlp-main.306/",
doi = "10.18653/v1/2022.emnlp-main.306",
pages = "4635--4648",
abstract = "Previous work on pun generation commonly begins with a given pun word (a pair of homophones for heterographic pun generation and a polyseme for homographic pun generation) and seeks to generate an appropriate pun. While this may enable efficient pun generation, we believe that a pun is most entertaining if it fits appropriately within a given context, e.g., a given situation or dialogue. In this work, we propose a new task, context-situated pun generation, where a specific context represented by a set of keywords is provided, and the task is to first identify suitable pun words that are appropriate for the context, then generate puns based on the context keywords and the identified pun words. We collect a new dataset, CUP (Context-sitUated Pun), containing 4.5k tuples of context words and pun pairs. Based on the new data and setup, we propose a pipeline system for context-situated pun generation, including a pun word retrieval module that identifies suitable pun words for a given context, and a pun generation module that generates puns from context keywords and pun words. Human evaluation shows that 69{\%} of our top retrieved pun words can be used to generate context-situated puns, and our generation module yields successful puns 31{\%} of the time given a plausible tuple of context words and pun pair, almost tripling the yield of a state-of-the-art pun generation model. With an end-to-end evaluation, our pipeline system with the top-1 retrieved pun pair for a given context can generate successful puns 40{\%} of the time, better than all other modeling variations but 32{\%} lower than the human success rate. This highlights the difficulty of the task, and encourages more research in this direction."
}
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<abstract>Previous work on pun generation commonly begins with a given pun word (a pair of homophones for heterographic pun generation and a polyseme for homographic pun generation) and seeks to generate an appropriate pun. While this may enable efficient pun generation, we believe that a pun is most entertaining if it fits appropriately within a given context, e.g., a given situation or dialogue. In this work, we propose a new task, context-situated pun generation, where a specific context represented by a set of keywords is provided, and the task is to first identify suitable pun words that are appropriate for the context, then generate puns based on the context keywords and the identified pun words. We collect a new dataset, CUP (Context-sitUated Pun), containing 4.5k tuples of context words and pun pairs. Based on the new data and setup, we propose a pipeline system for context-situated pun generation, including a pun word retrieval module that identifies suitable pun words for a given context, and a pun generation module that generates puns from context keywords and pun words. Human evaluation shows that 69% of our top retrieved pun words can be used to generate context-situated puns, and our generation module yields successful puns 31% of the time given a plausible tuple of context words and pun pair, almost tripling the yield of a state-of-the-art pun generation model. With an end-to-end evaluation, our pipeline system with the top-1 retrieved pun pair for a given context can generate successful puns 40% of the time, better than all other modeling variations but 32% lower than the human success rate. This highlights the difficulty of the task, and encourages more research in this direction.</abstract>
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%0 Conference Proceedings
%T Context-Situated Pun Generation
%A Sun, Jiao
%A Narayan-Chen, Anjali
%A Oraby, Shereen
%A Gao, Shuyang
%A Chung, Tagyoung
%A Huang, Jing
%A Liu, Yang
%A Peng, Nanyun
%Y Goldberg, Yoav
%Y Kozareva, Zornitsa
%Y Zhang, Yue
%S Proceedings of the 2022 Conference on Empirical Methods in Natural Language Processing
%D 2022
%8 December
%I Association for Computational Linguistics
%C Abu Dhabi, United Arab Emirates
%F sun-etal-2022-context
%X Previous work on pun generation commonly begins with a given pun word (a pair of homophones for heterographic pun generation and a polyseme for homographic pun generation) and seeks to generate an appropriate pun. While this may enable efficient pun generation, we believe that a pun is most entertaining if it fits appropriately within a given context, e.g., a given situation or dialogue. In this work, we propose a new task, context-situated pun generation, where a specific context represented by a set of keywords is provided, and the task is to first identify suitable pun words that are appropriate for the context, then generate puns based on the context keywords and the identified pun words. We collect a new dataset, CUP (Context-sitUated Pun), containing 4.5k tuples of context words and pun pairs. Based on the new data and setup, we propose a pipeline system for context-situated pun generation, including a pun word retrieval module that identifies suitable pun words for a given context, and a pun generation module that generates puns from context keywords and pun words. Human evaluation shows that 69% of our top retrieved pun words can be used to generate context-situated puns, and our generation module yields successful puns 31% of the time given a plausible tuple of context words and pun pair, almost tripling the yield of a state-of-the-art pun generation model. With an end-to-end evaluation, our pipeline system with the top-1 retrieved pun pair for a given context can generate successful puns 40% of the time, better than all other modeling variations but 32% lower than the human success rate. This highlights the difficulty of the task, and encourages more research in this direction.
%R 10.18653/v1/2022.emnlp-main.306
%U https://aclanthology.org/2022.emnlp-main.306/
%U https://doi.org/10.18653/v1/2022.emnlp-main.306
%P 4635-4648
Markdown (Informal)
[Context-Situated Pun Generation](https://aclanthology.org/2022.emnlp-main.306/) (Sun et al., EMNLP 2022)
ACL
- Jiao Sun, Anjali Narayan-Chen, Shereen Oraby, Shuyang Gao, Tagyoung Chung, Jing Huang, Yang Liu, and Nanyun Peng. 2022. Context-Situated Pun Generation. In Proceedings of the 2022 Conference on Empirical Methods in Natural Language Processing, pages 4635–4648, Abu Dhabi, United Arab Emirates. Association for Computational Linguistics.