@inproceedings{al-ali-etal-2024-towards,
title = "Towards Automated Game-Based Early Screening for Language Disorder",
author = "Al-Ali, Hamdan Hamid and
Soares, Elsa and
Leal, Goncalo and
Valente, Rita and
Agrela, Nicole and
Marquis, Alexandra and
Aldarmaki, Hanan",
editor = "Qiu, Amy and
Noble, Bill and
Pagmar, David and
Maraev, Vladislav and
Ilinykh, Nikolai",
booktitle = "Proceedings of the 2024 CLASP Conference on Multimodality and Interaction in Language Learning",
month = oct,
year = "2024",
address = "Gothenburg, Sweden",
publisher = "Association for Computational Linguistics",
url = "https://aclanthology.org/2024.clasp-1.5",
pages = "26--31",
abstract = "This paper examines the potential of gamifying early childhood language disorder screening to make the process more accessible and scalable. We provide an overview of current practices in screening and assessment, and a description of our on-going work towards automation of early screening. By integrating developmental milestones into a video game format and employing automatic speech recognition and natural language processing, this approach aims to enhance the efficiency and reach of early screening in order to identify children who need further professional assessment.",
}
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%0 Conference Proceedings
%T Towards Automated Game-Based Early Screening for Language Disorder
%A Al-Ali, Hamdan Hamid
%A Soares, Elsa
%A Leal, Goncalo
%A Valente, Rita
%A Agrela, Nicole
%A Marquis, Alexandra
%A Aldarmaki, Hanan
%Y Qiu, Amy
%Y Noble, Bill
%Y Pagmar, David
%Y Maraev, Vladislav
%Y Ilinykh, Nikolai
%S Proceedings of the 2024 CLASP Conference on Multimodality and Interaction in Language Learning
%D 2024
%8 October
%I Association for Computational Linguistics
%C Gothenburg, Sweden
%F al-ali-etal-2024-towards
%X This paper examines the potential of gamifying early childhood language disorder screening to make the process more accessible and scalable. We provide an overview of current practices in screening and assessment, and a description of our on-going work towards automation of early screening. By integrating developmental milestones into a video game format and employing automatic speech recognition and natural language processing, this approach aims to enhance the efficiency and reach of early screening in order to identify children who need further professional assessment.
%U https://aclanthology.org/2024.clasp-1.5
%P 26-31
Markdown (Informal)
[Towards Automated Game-Based Early Screening for Language Disorder](https://aclanthology.org/2024.clasp-1.5) (Al-Ali et al., CLASP 2024)
ACL
- Hamdan Hamid Al-Ali, Elsa Soares, Goncalo Leal, Rita Valente, Nicole Agrela, Alexandra Marquis, and Hanan Aldarmaki. 2024. Towards Automated Game-Based Early Screening for Language Disorder. In Proceedings of the 2024 CLASP Conference on Multimodality and Interaction in Language Learning, pages 26–31, Gothenburg, Sweden. Association for Computational Linguistics.