@inproceedings{yu-etal-2025-guessarena,
title = "{G}uess{A}rena: Guess Who {I} Am? A Self-Adaptive Framework for Evaluating {LLM}s in Domain-Specific Knowledge and Reasoning",
author = "Yu, Qingchen and
Zheng, Zifan and
Chen, Ding and
Niu, Simin and
Tang, Bo and
Xiong, Feiyu and
Li, Zhiyu",
editor = "Che, Wanxiang and
Nabende, Joyce and
Shutova, Ekaterina and
Pilehvar, Mohammad Taher",
booktitle = "Proceedings of the 63rd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)",
month = jul,
year = "2025",
address = "Vienna, Austria",
publisher = "Association for Computational Linguistics",
url = "https://aclanthology.org/2025.acl-long.534/",
doi = "10.18653/v1/2025.acl-long.534",
pages = "10897--10912",
ISBN = "979-8-89176-251-0",
abstract = "The evaluation of large language models (LLMs) has traditionally relied on static benchmarks, a paradigm that poses two major limitations: (1) predefined test sets lack adaptability to diverse application domains, and (2) standardized evaluation protocols often fail to capture fine-grained assessments of domain-specific knowledge and contextual reasoning abilities. To overcome these challenges, we propose GuessArena, an adaptive evaluation framework grounded in adversarial game-based interactions. Inspired by the interactive structure of the Guess Who I Am? game, our framework seamlessly integrates dynamic domain knowledge modeling with progressive reasoning assessment to improve evaluation fidelity. Empirical studies across five vertical domains-finance, healthcare, manufacturing, information technology, and education-demonstrate that GuessArena effectively distinguishes LLMs in terms of domain knowledge coverage and reasoning chain completeness. Compared to conventional benchmarks, our method provides substantial advantages in interpretability, scalability, and scenario adaptability."
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<abstract>The evaluation of large language models (LLMs) has traditionally relied on static benchmarks, a paradigm that poses two major limitations: (1) predefined test sets lack adaptability to diverse application domains, and (2) standardized evaluation protocols often fail to capture fine-grained assessments of domain-specific knowledge and contextual reasoning abilities. To overcome these challenges, we propose GuessArena, an adaptive evaluation framework grounded in adversarial game-based interactions. Inspired by the interactive structure of the Guess Who I Am? game, our framework seamlessly integrates dynamic domain knowledge modeling with progressive reasoning assessment to improve evaluation fidelity. Empirical studies across five vertical domains-finance, healthcare, manufacturing, information technology, and education-demonstrate that GuessArena effectively distinguishes LLMs in terms of domain knowledge coverage and reasoning chain completeness. Compared to conventional benchmarks, our method provides substantial advantages in interpretability, scalability, and scenario adaptability.</abstract>
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%0 Conference Proceedings
%T GuessArena: Guess Who I Am? A Self-Adaptive Framework for Evaluating LLMs in Domain-Specific Knowledge and Reasoning
%A Yu, Qingchen
%A Zheng, Zifan
%A Chen, Ding
%A Niu, Simin
%A Tang, Bo
%A Xiong, Feiyu
%A Li, Zhiyu
%Y Che, Wanxiang
%Y Nabende, Joyce
%Y Shutova, Ekaterina
%Y Pilehvar, Mohammad Taher
%S Proceedings of the 63rd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)
%D 2025
%8 July
%I Association for Computational Linguistics
%C Vienna, Austria
%@ 979-8-89176-251-0
%F yu-etal-2025-guessarena
%X The evaluation of large language models (LLMs) has traditionally relied on static benchmarks, a paradigm that poses two major limitations: (1) predefined test sets lack adaptability to diverse application domains, and (2) standardized evaluation protocols often fail to capture fine-grained assessments of domain-specific knowledge and contextual reasoning abilities. To overcome these challenges, we propose GuessArena, an adaptive evaluation framework grounded in adversarial game-based interactions. Inspired by the interactive structure of the Guess Who I Am? game, our framework seamlessly integrates dynamic domain knowledge modeling with progressive reasoning assessment to improve evaluation fidelity. Empirical studies across five vertical domains-finance, healthcare, manufacturing, information technology, and education-demonstrate that GuessArena effectively distinguishes LLMs in terms of domain knowledge coverage and reasoning chain completeness. Compared to conventional benchmarks, our method provides substantial advantages in interpretability, scalability, and scenario adaptability.
%R 10.18653/v1/2025.acl-long.534
%U https://aclanthology.org/2025.acl-long.534/
%U https://doi.org/10.18653/v1/2025.acl-long.534
%P 10897-10912
Markdown (Informal)
[GuessArena: Guess Who I Am? A Self-Adaptive Framework for Evaluating LLMs in Domain-Specific Knowledge and Reasoning](https://aclanthology.org/2025.acl-long.534/) (Yu et al., ACL 2025)
ACL