@inproceedings{fan-etal-2025-gui,
title = "{GUI}-Bee: Align {GUI} Action Grounding to Novel Environments via Autonomous Exploration",
author = "Fan, Yue and
Zhao, Handong and
Zhang, Ruiyi and
Shen, Yu and
Wang, Xin Eric and
Wu, Gang",
editor = "Christodoulopoulos, Christos and
Chakraborty, Tanmoy and
Rose, Carolyn and
Peng, Violet",
booktitle = "Proceedings of the 2025 Conference on Empirical Methods in Natural Language Processing",
month = nov,
year = "2025",
address = "Suzhou, China",
publisher = "Association for Computational Linguistics",
url = "https://aclanthology.org/2025.emnlp-main.1688/",
doi = "10.18653/v1/2025.emnlp-main.1688",
pages = "33261--33278",
ISBN = "979-8-89176-332-6",
abstract = "Graphical User Interface (GUI) action grounding, mapping language instructions to actionable elements on GUI screens, is important for assisting users in interactive tutorials, task automation, accessibility support, etc. Most recent works of GUI action grounding use large GUI datasets to fine-tune Multimodal Large Language Models (MLLMs). However, the fine-tuning data is inherently limited to specific GUI environments, leading to significant performance degradation in novel environments due to the generalization challenges in the GUI domain. Therefore, we argue that GUI action grounding models should be further aligned with novel environments before deployment to optimize their performance. To address this, we first propose GUI-Bee, an MLLM-based autonomous agent, to collect high-quality, environment-specific data through exploration and then continuously fine-tune GUI grounding models with the collected data. To ensure the GUI action grounding models generalize to various screens within the target novel environment after the continuous fine-tuning, we equip GUI-Bee with a novel Q-value-Incentive In-Context Reinforcement Learning (Q-ICRL) algorithm that optimizes exploration efficiency and exploration data quality. In the experiment, we introduce NovelScreenSpot to test how well the data can help align GUI action grounding models to novel environments. Furthermore, we conduct an ablation study to validate the Q-ICRL method in enhancing the efficiency of GUI-Bee."
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<abstract>Graphical User Interface (GUI) action grounding, mapping language instructions to actionable elements on GUI screens, is important for assisting users in interactive tutorials, task automation, accessibility support, etc. Most recent works of GUI action grounding use large GUI datasets to fine-tune Multimodal Large Language Models (MLLMs). However, the fine-tuning data is inherently limited to specific GUI environments, leading to significant performance degradation in novel environments due to the generalization challenges in the GUI domain. Therefore, we argue that GUI action grounding models should be further aligned with novel environments before deployment to optimize their performance. To address this, we first propose GUI-Bee, an MLLM-based autonomous agent, to collect high-quality, environment-specific data through exploration and then continuously fine-tune GUI grounding models with the collected data. To ensure the GUI action grounding models generalize to various screens within the target novel environment after the continuous fine-tuning, we equip GUI-Bee with a novel Q-value-Incentive In-Context Reinforcement Learning (Q-ICRL) algorithm that optimizes exploration efficiency and exploration data quality. In the experiment, we introduce NovelScreenSpot to test how well the data can help align GUI action grounding models to novel environments. Furthermore, we conduct an ablation study to validate the Q-ICRL method in enhancing the efficiency of GUI-Bee.</abstract>
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%0 Conference Proceedings
%T GUI-Bee: Align GUI Action Grounding to Novel Environments via Autonomous Exploration
%A Fan, Yue
%A Zhao, Handong
%A Zhang, Ruiyi
%A Shen, Yu
%A Wang, Xin Eric
%A Wu, Gang
%Y Christodoulopoulos, Christos
%Y Chakraborty, Tanmoy
%Y Rose, Carolyn
%Y Peng, Violet
%S Proceedings of the 2025 Conference on Empirical Methods in Natural Language Processing
%D 2025
%8 November
%I Association for Computational Linguistics
%C Suzhou, China
%@ 979-8-89176-332-6
%F fan-etal-2025-gui
%X Graphical User Interface (GUI) action grounding, mapping language instructions to actionable elements on GUI screens, is important for assisting users in interactive tutorials, task automation, accessibility support, etc. Most recent works of GUI action grounding use large GUI datasets to fine-tune Multimodal Large Language Models (MLLMs). However, the fine-tuning data is inherently limited to specific GUI environments, leading to significant performance degradation in novel environments due to the generalization challenges in the GUI domain. Therefore, we argue that GUI action grounding models should be further aligned with novel environments before deployment to optimize their performance. To address this, we first propose GUI-Bee, an MLLM-based autonomous agent, to collect high-quality, environment-specific data through exploration and then continuously fine-tune GUI grounding models with the collected data. To ensure the GUI action grounding models generalize to various screens within the target novel environment after the continuous fine-tuning, we equip GUI-Bee with a novel Q-value-Incentive In-Context Reinforcement Learning (Q-ICRL) algorithm that optimizes exploration efficiency and exploration data quality. In the experiment, we introduce NovelScreenSpot to test how well the data can help align GUI action grounding models to novel environments. Furthermore, we conduct an ablation study to validate the Q-ICRL method in enhancing the efficiency of GUI-Bee.
%R 10.18653/v1/2025.emnlp-main.1688
%U https://aclanthology.org/2025.emnlp-main.1688/
%U https://doi.org/10.18653/v1/2025.emnlp-main.1688
%P 33261-33278
Markdown (Informal)
[GUI-Bee: Align GUI Action Grounding to Novel Environments via Autonomous Exploration](https://aclanthology.org/2025.emnlp-main.1688/) (Fan et al., EMNLP 2025)
ACL