@inproceedings{jeknic-etal-2025-collaborative,
title = "Collaborative Problem-Solving in an Optimization Game",
author = "Jeknic, Isidora and
Duchnowski, Alex and
Koller, Alexander",
editor = "B{\'e}chet, Fr{\'e}d{\'e}ric and
Lef{\`e}vre, Fabrice and
Asher, Nicholas and
Kim, Seokhwan and
Merlin, Teva",
booktitle = "Proceedings of the 26th Annual Meeting of the Special Interest Group on Discourse and Dialogue",
month = aug,
year = "2025",
address = "Avignon, France",
publisher = "Association for Computational Linguistics",
url = "https://aclanthology.org/2025.sigdial-1.58/",
pages = "780--799",
abstract = "Dialogue agents that support human users in solving complex tasks have received much attention recently. Many such tasks are NP-hard optimization problems that require careful collaborative exploration of the solution space. We introduce a novel dialogue game in which the agents collaboratively solve a two-player Traveling Salesman problem, along with an agent that combines LLM prompting with symbolic mechanisms for memory, state tracking and problem-solving. Our best agent solves 45{\%} of games optimally in self-play. It also demonstrates an ability to collaborate successfully with human users and generalize to unfamiliar graphs."
}
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<abstract>Dialogue agents that support human users in solving complex tasks have received much attention recently. Many such tasks are NP-hard optimization problems that require careful collaborative exploration of the solution space. We introduce a novel dialogue game in which the agents collaboratively solve a two-player Traveling Salesman problem, along with an agent that combines LLM prompting with symbolic mechanisms for memory, state tracking and problem-solving. Our best agent solves 45% of games optimally in self-play. It also demonstrates an ability to collaborate successfully with human users and generalize to unfamiliar graphs.</abstract>
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%0 Conference Proceedings
%T Collaborative Problem-Solving in an Optimization Game
%A Jeknic, Isidora
%A Duchnowski, Alex
%A Koller, Alexander
%Y Béchet, Frédéric
%Y Lefèvre, Fabrice
%Y Asher, Nicholas
%Y Kim, Seokhwan
%Y Merlin, Teva
%S Proceedings of the 26th Annual Meeting of the Special Interest Group on Discourse and Dialogue
%D 2025
%8 August
%I Association for Computational Linguistics
%C Avignon, France
%F jeknic-etal-2025-collaborative
%X Dialogue agents that support human users in solving complex tasks have received much attention recently. Many such tasks are NP-hard optimization problems that require careful collaborative exploration of the solution space. We introduce a novel dialogue game in which the agents collaboratively solve a two-player Traveling Salesman problem, along with an agent that combines LLM prompting with symbolic mechanisms for memory, state tracking and problem-solving. Our best agent solves 45% of games optimally in self-play. It also demonstrates an ability to collaborate successfully with human users and generalize to unfamiliar graphs.
%U https://aclanthology.org/2025.sigdial-1.58/
%P 780-799
Markdown (Informal)
[Collaborative Problem-Solving in an Optimization Game](https://aclanthology.org/2025.sigdial-1.58/) (Jeknic et al., SIGDIAL 2025)
ACL
- Isidora Jeknic, Alex Duchnowski, and Alexander Koller. 2025. Collaborative Problem-Solving in an Optimization Game. In Proceedings of the 26th Annual Meeting of the Special Interest Group on Discourse and Dialogue, pages 780–799, Avignon, France. Association for Computational Linguistics.