Collaborative Problem-Solving in an Optimization Game

Isidora Jeknic, Alex Duchnowski, Alexander Koller


Abstract
Dialogue agents that support human users in solving complex tasks have received much attention recently. Many such tasks are NP-hard optimization problems that require careful collaborative exploration of the solution space. We introduce a novel dialogue game in which the agents collaboratively solve a two-player Traveling Salesman problem, along with an agent that combines LLM prompting with symbolic mechanisms for memory, state tracking and problem-solving. Our best agent solves 45% of games optimally in self-play. It also demonstrates an ability to collaborate successfully with human users and generalize to unfamiliar graphs.
Anthology ID:
2025.sigdial-1.58
Volume:
Proceedings of the 26th Annual Meeting of the Special Interest Group on Discourse and Dialogue
Month:
August
Year:
2025
Address:
Avignon, France
Editors:
Frédéric Béchet, Fabrice Lefèvre, Nicholas Asher, Seokhwan Kim, Teva Merlin
Venue:
SIGDIAL
SIG:
Publisher:
Association for Computational Linguistics
Note:
Pages:
780–799
Language:
URL:
https://aclanthology.org/2025.sigdial-1.58/
DOI:
Bibkey:
Cite (ACL):
Isidora Jeknic, Alex Duchnowski, and Alexander Koller. 2025. Collaborative Problem-Solving in an Optimization Game. In Proceedings of the 26th Annual Meeting of the Special Interest Group on Discourse and Dialogue, pages 780–799, Avignon, France. Association for Computational Linguistics.
Cite (Informal):
Collaborative Problem-Solving in an Optimization Game (Jeknic et al., SIGDIAL 2025)
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PDF:
https://aclanthology.org/2025.sigdial-1.58.pdf