@inproceedings{ivanov-etal-2026-eye,
title = "Eye-Contact and Facial Expression Tracking for Assertiveness Training in {VR}-Based Anti-Bullying Education",
author = "Ivanov, Lubomir and
Nolasco, Anabel and
Vrahimis, Mary",
editor = {Acart{\"u}rk, Cengiz and
Can, Burcu and
Nasir, Jamal and
{\c{C}}{\"o}ltekin, {\c{C}}a{\u{g}}r{\i}},
booktitle = "Proceedings fo the Second International Workshop on Eye-Tracking Resources and Evaluation for Human-Aligned {NLP}",
month = may,
year = "2026",
address = "Palma de Mallorca, Spain",
publisher = "ELDA",
url = "https://aclanthology.org/2026.gaze4nlp-1.8/",
doi = "10.63317/272u4yjfyuvn",
pages = "50--57",
abstract = "This paper described the use of eye-contact and facial expression tracking as part of a comprehensive approach to assertiveness training in a VR-based anti-bullying simulation environment. We briefly discuss the psychological foundations of assertiveness and then focus on our approach to tracking the facial expressions and eye-contact that a user maintains while communicating with the virtual bully in the simulation. We also outline additional non-verbal indicators tracked by the software and discuss the dialog system, which drives the simulation. Finally, we outline some ethical considerations, discuss the limitations of our current software prototype, and list future directions for enhancing assertiveness training in anti bullying education."
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%0 Conference Proceedings
%T Eye-Contact and Facial Expression Tracking for Assertiveness Training in VR-Based Anti-Bullying Education
%A Ivanov, Lubomir
%A Nolasco, Anabel
%A Vrahimis, Mary
%Y Acartürk, Cengiz
%Y Can, Burcu
%Y Nasir, Jamal
%Y Çöltekin, Çağrı
%S Proceedings fo the Second International Workshop on Eye-Tracking Resources and Evaluation for Human-Aligned NLP
%D 2026
%8 May
%I ELDA
%C Palma de Mallorca, Spain
%F ivanov-etal-2026-eye
%X This paper described the use of eye-contact and facial expression tracking as part of a comprehensive approach to assertiveness training in a VR-based anti-bullying simulation environment. We briefly discuss the psychological foundations of assertiveness and then focus on our approach to tracking the facial expressions and eye-contact that a user maintains while communicating with the virtual bully in the simulation. We also outline additional non-verbal indicators tracked by the software and discuss the dialog system, which drives the simulation. Finally, we outline some ethical considerations, discuss the limitations of our current software prototype, and list future directions for enhancing assertiveness training in anti bullying education.
%R 10.63317/272u4yjfyuvn
%U https://aclanthology.org/2026.gaze4nlp-1.8/
%U https://doi.org/10.63317/272u4yjfyuvn
%P 50-57
Markdown (Informal)
[Eye-Contact and Facial Expression Tracking for Assertiveness Training in VR-Based Anti-Bullying Education](https://aclanthology.org/2026.gaze4nlp-1.8/) (Ivanov et al., Gaze4NLP 2026)
ACL