@inproceedings{burnett-2026-identifying,
title = "Identifying Linguistically Relevant Communities of Practice on Twitch",
author = "Burnett, Heather",
editor = "Stranisci, Marco Antonio and
Falk, Neele and
Labat, Sofie and
Lo, Soda Marem and
Velutharambath, Aswathy and
Weber, Sabine and
Damiano, Rossana and
Frenda, Simona and
Hoste, Veronique and
Kleinberg, Bennett and
Klinger, Roman and
Patti, Viviana and
Plaza-del-Arco, Flor Miriam and
Sap, Maarten and
Yimam, Seid Muhie",
booktitle = "Proceedings of the 1st Workshop on Social Context ({S}o{C}on) and the 2nd Workshop on Integrating {NLP} and Psychology to Study Social Interactions ({NLPSI}) @ {LREC} 2026",
month = may,
year = "2026",
address = "Palma, Mallorca (Spain)",
publisher = "European Language Resources Association (ELRA)",
url = "https://aclanthology.org/2026.socon-1.3/",
doi = "10.63317/4mvivqn6dd8h",
pages = "25--33",
abstract = "This paper argues that, when it comes to modeling language variation and change on the video game streaming platform Twitch, it is necessary to consider ``meso-level'' communities of practice, i.e. communities of practice that are smaller than the full video game community, yet larger than the usual level of analysis in recent linguistics studies: communities associated with individual Twitch channels. We present a computational method for identifying these linguistically relevant communities of practice and show how this method can be useful for analyzing quantitative patterns of sociolinguistic variation in a corpus composed of the chat transcripts of 15 streamers of the game Elden Ring: Nightreign."
}<?xml version="1.0" encoding="UTF-8"?>
<modsCollection xmlns="http://www.loc.gov/mods/v3">
<mods ID="burnett-2026-identifying">
<titleInfo>
<title>Identifying Linguistically Relevant Communities of Practice on Twitch</title>
</titleInfo>
<name type="personal">
<namePart type="given">Heather</namePart>
<namePart type="family">Burnett</namePart>
<role>
<roleTerm authority="marcrelator" type="text">author</roleTerm>
</role>
</name>
<originInfo>
<dateIssued>2026-05</dateIssued>
</originInfo>
<typeOfResource>text</typeOfResource>
<relatedItem type="host">
<titleInfo>
<title>Proceedings of the 1st Workshop on Social Context (SoCon) and the 2nd Workshop on Integrating NLP and Psychology to Study Social Interactions (NLPSI) @ LREC 2026</title>
</titleInfo>
<name type="personal">
<namePart type="given">Marco</namePart>
<namePart type="given">Antonio</namePart>
<namePart type="family">Stranisci</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Neele</namePart>
<namePart type="family">Falk</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Sofie</namePart>
<namePart type="family">Labat</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Soda</namePart>
<namePart type="given">Marem</namePart>
<namePart type="family">Lo</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Aswathy</namePart>
<namePart type="family">Velutharambath</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Sabine</namePart>
<namePart type="family">Weber</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Rossana</namePart>
<namePart type="family">Damiano</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Simona</namePart>
<namePart type="family">Frenda</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Veronique</namePart>
<namePart type="family">Hoste</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Bennett</namePart>
<namePart type="family">Kleinberg</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Roman</namePart>
<namePart type="family">Klinger</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Viviana</namePart>
<namePart type="family">Patti</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Flor</namePart>
<namePart type="given">Miriam</namePart>
<namePart type="family">Plaza-del-Arco</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Maarten</namePart>
<namePart type="family">Sap</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Seid</namePart>
<namePart type="given">Muhie</namePart>
<namePart type="family">Yimam</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<originInfo>
<publisher>European Language Resources Association (ELRA)</publisher>
<place>
<placeTerm type="text">Palma, Mallorca (Spain)</placeTerm>
</place>
</originInfo>
<genre authority="marcgt">conference publication</genre>
</relatedItem>
<abstract>This paper argues that, when it comes to modeling language variation and change on the video game streaming platform Twitch, it is necessary to consider “meso-level” communities of practice, i.e. communities of practice that are smaller than the full video game community, yet larger than the usual level of analysis in recent linguistics studies: communities associated with individual Twitch channels. We present a computational method for identifying these linguistically relevant communities of practice and show how this method can be useful for analyzing quantitative patterns of sociolinguistic variation in a corpus composed of the chat transcripts of 15 streamers of the game Elden Ring: Nightreign.</abstract>
<identifier type="citekey">burnett-2026-identifying</identifier>
<identifier type="doi">10.63317/4mvivqn6dd8h</identifier>
<location>
<url>https://aclanthology.org/2026.socon-1.3/</url>
</location>
<part>
<date>2026-05</date>
<extent unit="page">
<start>25</start>
<end>33</end>
</extent>
</part>
</mods>
</modsCollection>
%0 Conference Proceedings
%T Identifying Linguistically Relevant Communities of Practice on Twitch
%A Burnett, Heather
%Y Stranisci, Marco Antonio
%Y Falk, Neele
%Y Labat, Sofie
%Y Lo, Soda Marem
%Y Velutharambath, Aswathy
%Y Weber, Sabine
%Y Damiano, Rossana
%Y Frenda, Simona
%Y Hoste, Veronique
%Y Kleinberg, Bennett
%Y Klinger, Roman
%Y Patti, Viviana
%Y Plaza-del-Arco, Flor Miriam
%Y Sap, Maarten
%Y Yimam, Seid Muhie
%S Proceedings of the 1st Workshop on Social Context (SoCon) and the 2nd Workshop on Integrating NLP and Psychology to Study Social Interactions (NLPSI) @ LREC 2026
%D 2026
%8 May
%I European Language Resources Association (ELRA)
%C Palma, Mallorca (Spain)
%F burnett-2026-identifying
%X This paper argues that, when it comes to modeling language variation and change on the video game streaming platform Twitch, it is necessary to consider “meso-level” communities of practice, i.e. communities of practice that are smaller than the full video game community, yet larger than the usual level of analysis in recent linguistics studies: communities associated with individual Twitch channels. We present a computational method for identifying these linguistically relevant communities of practice and show how this method can be useful for analyzing quantitative patterns of sociolinguistic variation in a corpus composed of the chat transcripts of 15 streamers of the game Elden Ring: Nightreign.
%R 10.63317/4mvivqn6dd8h
%U https://aclanthology.org/2026.socon-1.3/
%U https://doi.org/10.63317/4mvivqn6dd8h
%P 25-33
Markdown (Informal)
[Identifying Linguistically Relevant Communities of Practice on Twitch](https://aclanthology.org/2026.socon-1.3/) (Burnett, SoCon-NLPSI 2026)
ACL
- Heather Burnett. 2026. Identifying Linguistically Relevant Communities of Practice on Twitch. In Proceedings of the 1st Workshop on Social Context (SoCon) and the 2nd Workshop on Integrating NLP and Psychology to Study Social Interactions (NLPSI) @ LREC 2026, pages 25–33, Palma, Mallorca (Spain). European Language Resources Association (ELRA).