@inproceedings{gnjatovic-roesner-2008-role,
title = "On the Role of the {NIMITEK} Corpus in Developing an Emotion Adaptive Spoken Dialogue System",
author = "Gnjatovi{\'c}, Milan and
Roesner, Dietmar",
editor = "Calzolari, Nicoletta and
Choukri, Khalid and
Maegaard, Bente and
Mariani, Joseph and
Odijk, Jan and
Piperidis, Stelios and
Tapias, Daniel",
booktitle = "Proceedings of the Sixth International Conference on Language Resources and Evaluation ({LREC}'08)",
month = may,
year = "2008",
address = "Marrakech, Morocco",
publisher = "European Language Resources Association (ELRA)",
url = "http://www.lrec-conf.org/proceedings/lrec2008/pdf/149_paper.pdf",
abstract = "This paper reports on the creation of the multimodal NIMITEK corpus of affected behavior in human-machine interaction and its role in the development of the NIMITEK prototype system. The NIMITEK prototype system is a spoken dialogue system for supporting users while they solve problems in a graphics system. The central feature of the system is adaptive dialogue management. The system dynamically defines a dialogue strategy according to the current state of the interaction (including also the emotional state of the user). Particular emphasis is devoted to the level of naturalness of interaction. We discuss that a higher level of naturalness can be achieved by combining a habitable natural language interface and an appropriate dialogue strategy. The role of the NIMITEK multimodal corpus in achieving these requirements is twofold: (1) in developing the model of attentional state on the level of users commands that facilitates processing of flexibly formulated commands, and (2) in defining the dialogue strategy that takes the emotional state of the user into account. Finally, we sketch the implemented prototype system and describe the incorporated dialogue management module. Whereas the prototype system itself is task-specific, the described underlying concepts are intended to be task-independent.",
}
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<abstract>This paper reports on the creation of the multimodal NIMITEK corpus of affected behavior in human-machine interaction and its role in the development of the NIMITEK prototype system. The NIMITEK prototype system is a spoken dialogue system for supporting users while they solve problems in a graphics system. The central feature of the system is adaptive dialogue management. The system dynamically defines a dialogue strategy according to the current state of the interaction (including also the emotional state of the user). Particular emphasis is devoted to the level of naturalness of interaction. We discuss that a higher level of naturalness can be achieved by combining a habitable natural language interface and an appropriate dialogue strategy. The role of the NIMITEK multimodal corpus in achieving these requirements is twofold: (1) in developing the model of attentional state on the level of users commands that facilitates processing of flexibly formulated commands, and (2) in defining the dialogue strategy that takes the emotional state of the user into account. Finally, we sketch the implemented prototype system and describe the incorporated dialogue management module. Whereas the prototype system itself is task-specific, the described underlying concepts are intended to be task-independent.</abstract>
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%0 Conference Proceedings
%T On the Role of the NIMITEK Corpus in Developing an Emotion Adaptive Spoken Dialogue System
%A Gnjatović, Milan
%A Roesner, Dietmar
%Y Calzolari, Nicoletta
%Y Choukri, Khalid
%Y Maegaard, Bente
%Y Mariani, Joseph
%Y Odijk, Jan
%Y Piperidis, Stelios
%Y Tapias, Daniel
%S Proceedings of the Sixth International Conference on Language Resources and Evaluation (LREC’08)
%D 2008
%8 May
%I European Language Resources Association (ELRA)
%C Marrakech, Morocco
%F gnjatovic-roesner-2008-role
%X This paper reports on the creation of the multimodal NIMITEK corpus of affected behavior in human-machine interaction and its role in the development of the NIMITEK prototype system. The NIMITEK prototype system is a spoken dialogue system for supporting users while they solve problems in a graphics system. The central feature of the system is adaptive dialogue management. The system dynamically defines a dialogue strategy according to the current state of the interaction (including also the emotional state of the user). Particular emphasis is devoted to the level of naturalness of interaction. We discuss that a higher level of naturalness can be achieved by combining a habitable natural language interface and an appropriate dialogue strategy. The role of the NIMITEK multimodal corpus in achieving these requirements is twofold: (1) in developing the model of attentional state on the level of users commands that facilitates processing of flexibly formulated commands, and (2) in defining the dialogue strategy that takes the emotional state of the user into account. Finally, we sketch the implemented prototype system and describe the incorporated dialogue management module. Whereas the prototype system itself is task-specific, the described underlying concepts are intended to be task-independent.
%U http://www.lrec-conf.org/proceedings/lrec2008/pdf/149_paper.pdf
Markdown (Informal)
[On the Role of the NIMITEK Corpus in Developing an Emotion Adaptive Spoken Dialogue System](http://www.lrec-conf.org/proceedings/lrec2008/pdf/149_paper.pdf) (Gnjatović & Roesner, LREC 2008)
ACL