@InProceedings{guillaume-fort-lefebvre:2016:COLING,
  author    = {Guillaume, Bruno  and  Fort, Kar\"{e}n  and  Lefebvre, Nicolas},
  title     = {Crowdsourcing Complex Language Resources: Playing to Annotate Dependency Syntax},
  booktitle = {Proceedings of COLING 2016, the 26th International Conference on Computational Linguistics: Technical Papers},
  month     = {December},
  year      = {2016},
  address   = {Osaka, Japan},
  publisher = {The COLING 2016 Organizing Committee},
  pages     = {3041--3052},
  abstract  = {This article presents the results we obtained on a complex annotation task
	(that of dependency syntax) using a specifically designed Game with a Purpose,
	ZombiLingo.
	We show that with suitable mechanisms (decomposition of the task, training of
	the players and regular control of the annotation quality during the game), it
	is possible to obtain annotations whose quality is significantly higher than
	that obtainable with a parser, provided that enough players participate. The
	source code of the game and the resulting annotated corpora (for French) are
	freely available.},
  url       = {http://aclweb.org/anthology/C16-1286}
}

