Akshara Prabhakar

Author directory

2026

Reinforcement learning (RL) has shown promise for training agentic models that engage in dynamic, multi-turn interactions. However, the value of such agents ultimately depends on their ability to assist users with diverse goals, preferences, and evolving interaction patterns. We introduce **UserRL**, a reproducible and extensible testbed for training and evaluating user-centric agents through standardized gym environments paired with simulated users. UserRL supports flexible reward specification by decoupling turn-level reward shaping from trajectory-level scoring, enabling controlled studies of credit assignment in multi-turn RL. Across Qwen3 models, our experiments show that SFT cold start provides an effective initialization for user-centric RL; trajectory-level reward-to-go scoring improves both effectiveness and interaction efficiency; and stronger simulated users improve training, while open-source simulators remain a cost-effective alternative with positive cross-simulator and preliminary real-user transfer. These results highlight reward design and user simulation as key to user-centric agent training, positioning UserRL as a practical foundation for interactive agent RL.
Large Language Model agents increasingly solve tool-use tasks, yet often fail to determine what users actually want when goals are underspecified, incremental, or indirectly expressed. We introduce **UserBench**, a controlled Gymnasium environment for evaluating proactive preference elicitation in multi-turn, tool-grounded interactions. Instantiated in travel planning, UserBench hides user preferences behind implicit natural-language cues and requires agents to ask targeted clarification questions, search structured option databases, and select user-aligned options. Evaluating leading open- and closed-source models reveals a large gap between tool execution and user understanding: models achieve high valid-search rates but elicit only a minority of hidden preferences, and even stronger models remain far below a human oracle. Further analysis shows that many additional interaction turns are broad or non-informative rather than preference-relevant. UserBench provides a reproducible testbed for studying and training user-centric agent interaction while intentionally abstracting away full travel negotiation and infeasible-constraint recovery.

2025

Customer Relationship Management (CRM) systems are vital for modern enterprises, providing a foundation for managing customer interactions and data. Integrating AI agents into CRM systems can automate routine processes and enhance personalized service. However, deploying and evaluating these agents is challenging due to the lack of realistic benchmarks that reflect the complexity of real-world CRM tasks. To address this issue, we introduce CRMArena, a novel benchmark designed to evaluate AI agents on realistic tasks grounded in professional work environments. Following guidance from CRM experts and industry best practices, we designed CRMArena with nine customer service tasks distributed across three personas: service agent, analyst, and manager. The benchmark includes 16 commonly used industrial objects (e.g., account, order, knowledge article, case) with high interconnectivity, along with latent variables (e.g., complaint habits, policy violations) to simulate realistic data distributions. Experimental results reveal that state-of-the-art LLM agents succeed in less than 58% of the tasks with ReAct prompting, and less than 65% even with function-calling abilities. Our findings highlight the need for enhanced agent capabilities in function-calling and rule-following to be deployed in real-world work environments.
Large Action models are essential for enabling autonomous agents to perform complex tasks. However, training such models remains challenging due to the diversity of agent environments and the complexity of noisy agentic data. Existing infrastructure offers limited support for scalable, agent-specific fine-tuning and standardized agent data processing. We introduce ActionStudio, a lightweight and extensible data and training framework designed for large action models. ActionStudio unifies diverse agent trajectories using our proposed Unified Format 2.0, supports a range of training workflows with optimized multi-node distributed setup, and integrates robust preprocessing and real-time verification tools. ActionStudio demonstrates up to 9× higher throughput compared to existing agentic training frameworks, and our trained models yield top performances across public and realistic agent benchmarks. To support the broader research community, we open-source the ActionStudio framework and release actionstudio-98k, a curated dataset of 98k high-quality trajectories.
Low-Rank Adaptation (LoRA) is a popular technique for parameter-efficient fine-tuning of Large Language Models (LLMs). We study how different LoRA modules can be merged to achieve skill composition—testing the performance of the merged model on a target task that involves combining multiple skills, each skill coming from a single LoRA. This setup is favorable when it is difficult to obtain training data for the target task and when it can be decomposed into multiple skills. First, we identify practically occurring use-cases that can be studied under the realm of skill composition, e.g. solving hard math-word problems with code, creating a bot to answer questions on proprietary manuals or about domain-specialized corpora. Our main contribution is to show that concatenation of LoRAs (CAT), which optimally weights LoRAs that were individually trained on different skills, outperforms existing model- and data- merging techniques; for instance on math-word problems, CAT beats these methods by an average of 43% and 12% respectively. Thus, this paper advocates model merging as an efficient way to solve compositional tasks and underscores CAT as a simple, compute-friendly and effective procedure.

2024

Chain-of-Thought (CoT) prompting has been shown to enhance the multi-step reasoning capabilities of Large Language Models (LLMs). However, debates persist about whether LLMs exhibit abstract generalization or rely on shallow heuristics when given CoT prompts. To understand the factors influencing CoT reasoning we provide a detailed case study of the symbolic reasoning task of decoding shift ciphers, where letters are shifted forward some number of steps in the alphabet. We analyze the pattern of results produced by three LLMs—GPT-4, Claude 3, and Llama 3.1—performing this task using CoT prompting. By focusing on a single relatively simple task, we are able to identify three factors that systematically affect CoT performance: the probability of the task’s expected output (probability), what the model has implicitly learned during pre-training (memorization), and the number of intermediate operations involved in reasoning (noisy reasoning). We show that these factors can drastically influence task accuracy across all three LLMs; e.g., when tested with GPT-4, varying the output’s probability of occurrence shifts accuracy from 26% to 70%. Overall, we conclude that CoT prompting performance reflects both memorization and a probabilistic version of genuine reasoning.

2022

Grounding dialogue on external knowledge and interpreting linguistic patterns in dialogue history context, such as ellipsis, anaphora, and co-reference is critical for dialogue comprehension and generation. In this paper, we present a novel open-domain dialogue generation model which effectively utilizes the large-scale commonsense and named entity based knowledge in addition to the unstructured topic-specific knowledge associated with each utterance. We enhance the commonsense knowledge with named entity-aware structures using co-references. Our proposed model utilizes a multi-hop attention layer to preserve the most accurate and critical parts of the dialogue history and the associated knowledge. In addition, we employ a Commonsense and Named Entity Enhanced Attention Module, which starts with the extracted triples from various sources and gradually finds the relevant supporting set of triples using multi-hop attention with the query vector obtained from the interactive dialogue-knowledge module. Empirical results on two benchmark datasets demonstrate that our model significantly outperforms the state-of-the-art methods in terms of both automatic evaluation metrics and human judgment. Our code is publicly available at https://github.com/deekshaVarshney/CNTF; https://www.iitp.ac.in/-ai-nlp-ml/resources/codes/CNTF.zip.