Chengjie Wang

Author directory

2026

LLM role-playing seeks to portray arbitrary characters in interactive narratives, yet existing systems often lack immersion and adapt ability. They typically under-model dynamic environment information and assume a largely static scene/cast, offering limited support for multi-character orchestration, scene transitions, and on-the-fly character introduction. We propose an adaptive multi-agent interaction framework dubbed AdaMARP, which featuring an immersive message format that interleaves [Thought], (Action), Environment, and Speech, and an explicit Scene Manager that controls role-playing via discrete actions (init_scene, pick_speaker, switch_scene, add_role, end) with rationales. To train these abilities, we construct AdaRPSet for the Actor Model and AdaSMSet for supervising or chestration decisions, and introduce AdaptiveBench for trajectory-level evaluation. Experiments across multiple backbones and scales show consistent gains: AdaRPSet improves character consistency, environment grounding, and narrative coherence—an 8B actor outperforming several commercial LLMs, while AdaSMSet enables smoother scene transitions and more natural role introductions, surpassing Claude Sonnet 4.5 with only 14B LLMs.
Video understanding is moving beyond closed-context perception toward open-world evidence exploration, a paradigm formalized as Video Deep Research (VDR). However, existing multimodal search agents primarily target static images, and the current VDR benchmark relies on text-centric retrieval that discards crucial visual information. To address these limitations, we propose VideoSearcher, a closed-loop agentic framework that empowers Vision-Language Models with multi-tool reasoning for VDR. VideoSearcher unifies temporal localization, spatial focusing, and multimodal search within a single reasoning trajectory, enabling agents to progressively ground visual anchors, retrieve relevant evidence, and synthesize answers. To optimize knowledge-intensive reasoning trajectories, we propose Bi-branch Sequence Policy Optimization (BiSPO), a reinforcement learning algorithm that decouples tool-invocation optimization from answer-accuracy optimization. This design provides stable learning signals for both evidence-grounded reasoning and purposeful tool use. Furthermore, we construct VideoSearch-QA, the first benchmark designed to evaluate open-world video information grounding and multimodal search-based reasoning. Extensive experiments demonstrate that VideoSearcher significantly outperforms prior open-source agentic baselines across various search-oriented and multimodal understanding benchmarks. Our code is publicly available at https://github.com/Stephen-gzk/VideoSearcher.
Retrieval-Augmented Generation (RAG) has emerged as an important means of enhancing the performance of large language models (LLMs) in knowledge-intensive tasks. However, most existing RAG strategies treat retrieved passages in a flat and unstructured way, which prevents the model from capturing structural cues and constrains its ability to synthesize knowledge from dispersed evidence across documents. To overcome these limitations, we propose Disco-RAG, a discourse-aware framework that explicitly injects discourse signals into the generation process. Our method constructs intra-chunk discourse trees to capture local hierarchies and builds inter-chunk rhetorical graphs to model cross-passage coherence. These structures are jointly integrated into a planning blueprint that conditions the generation. Experiments on question answering and long-document summarization benchmarks show the efficacy of our approach. Disco-RAG achieves state-of-the-art results on the benchmarks without fine-tuning. These findings underscore the important role of discourse structure in advancing RAG systems.