This paper describes the submissions to the efficiency track for GPUs at the Workshop for Neural Machine Translation and Generation by members of the University of Edinburgh, Adam Mickiewicz University, Tilde and University of Alicante. We focus on efficient implementation of the recurrent deep-learning model as implemented in Amun, the fast inference engine for neural machine translation. We improve the performance with an efficient mini-batching algorithm, and by fusing the softmax operation with the k-best extraction algorithm. Submissions using Amun were first, second and third fastest in the GPU efficiency track.
The objective of interactive translation prediction (ITP), a paradigm of computer-aided translation, is to assist professional translators by offering context-based computer-generated suggestions as they type. While most state-of-the-art ITP systems are tightly coupled to a machine translation (MT) system (often created ad-hoc for this purpose), our proposal follows a resourceagnostic approach, one that does not need access to the inner workings of the bilingual resources (MT systems or any other bilingual resources) used to generate the suggestions, thus allowing to include new resources almost seamlessly. As we do not expect the user to tolerate more than a few proposals each time, the set of potential suggestions need to be filtered and ranked; the resource-agnostic approach has been evaluated before using a set of intuitive length-based and position-based heuristics designed to determine which suggestions to show, achieving promising results. In this paper, we propose a more principled suggestion ranking approach using a regressor (a multilayer perceptron) that achieves significantly better results.