Don Joven Agravante


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Learning Neuro-Symbolic World Models with Conversational Proprioception
Don Joven Agravante | Daiki Kimura | Michiaki Tatsubori | Asim Munawar | Alexander Gray
Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 2: Short Papers)

The recent emergence of Neuro-Symbolic Agent (NeSA) approaches to natural language-based interactions calls for the investigation of model-based approaches. In contrast to model-free approaches, which existing NeSAs take, learning an explicit world model has an interesting potential especially in the explainability, which is one of the key selling points of NeSA. To learn useful world models, we leverage one of the recent neuro-symbolic architectures, Logical Neural Networks (LNN). Here, we describe a method that can learn neuro-symbolic world models on the TextWorld-Commonsense set of games. We then show how this can be improved further by taking inspiration from the concept of proprioception, but for conversation. This is done by enhancing the internal logic state with a memory of previous actions while also guiding future actions by augmenting the learned model with constraints based on this memory. This greatly improves the game-solving agents performance in a TextWorld setting, where the advantage over the baseline is an 85% average steps reduction and x2.3 average score.

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Utterance Classification with Logical Neural Network: Explainable AI for Mental Disorder Diagnosis
Yeldar Toleubay | Don Joven Agravante | Daiki Kimura | Baihan Lin | Djallel Bouneffouf | Michiaki Tatsubori
Proceedings of the 5th Clinical Natural Language Processing Workshop

In response to the global challenge of mental health problems, we proposes a Logical Neural Network (LNN) based Neuro-Symbolic AI method for the diagnosis of mental disorders. Due to the lack of effective therapy coverage for mental disorders, there is a need for an AI solution that can assist therapists with the diagnosis. However, current Neural Network models lack explainability and may not be trusted by therapists. The LNN is a Recurrent Neural Network architecture that combines the learning capabilities of neural networks with the reasoning capabilities of classical logic-based AI. The proposed system uses input predicates from clinical interviews to output a mental disorder class, and different predicate pruning techniques are used to achieve scalability and higher scores. In addition, we provide an insight extraction method to aid therapists with their diagnosis. The proposed system addresses the lack of explainability of current Neural Network models and provides a more trustworthy solution for mental disorder diagnosis.


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Neuro-Symbolic Reinforcement Learning with First-Order Logic
Daiki Kimura | Masaki Ono | Subhajit Chaudhury | Ryosuke Kohita | Akifumi Wachi | Don Joven Agravante | Michiaki Tatsubori | Asim Munawar | Alexander Gray
Proceedings of the 2021 Conference on Empirical Methods in Natural Language Processing

Deep reinforcement learning (RL) methods often require many trials before convergence, and no direct interpretability of trained policies is provided. In order to achieve fast convergence and interpretability for the policy in RL, we propose a novel RL method for text-based games with a recent neuro-symbolic framework called Logical Neural Network, which can learn symbolic and interpretable rules in their differentiable network. The method is first to extract first-order logical facts from text observation and external word meaning network (ConceptNet), then train a policy in the network with directly interpretable logical operators. Our experimental results show RL training with the proposed method converges significantly faster than other state-of-the-art neuro-symbolic methods in a TextWorld benchmark.

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LOA: Logical Optimal Actions for Text-based Interaction Games
Daiki Kimura | Subhajit Chaudhury | Masaki Ono | Michiaki Tatsubori | Don Joven Agravante | Asim Munawar | Akifumi Wachi | Ryosuke Kohita | Alexander Gray
Proceedings of the 59th Annual Meeting of the Association for Computational Linguistics and the 11th International Joint Conference on Natural Language Processing: System Demonstrations

We present Logical Optimal Actions (LOA), an action decision architecture of reinforcement learning applications with a neuro-symbolic framework which is a combination of neural network and symbolic knowledge acquisition approach for natural language interaction games. The demonstration for LOA experiments consists of a web-based interactive platform for text-based games and visualization for acquired knowledge for improving interpretability for trained rules. This demonstration also provides a comparison module with other neuro-symbolic approaches as well as non-symbolic state-of-the-art agent models on the same text-based games. Our LOA also provides open-sourced implementation in Python for the reinforcement learning environment to facilitate an experiment for studying neuro-symbolic agents. Demo site:, Code: