Dustin Schwenk


2024

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Dolma: an Open Corpus of Three Trillion Tokens for Language Model Pretraining Research
Luca Soldaini | Rodney Kinney | Akshita Bhagia | Dustin Schwenk | David Atkinson | Russell Authur | Ben Bogin | Khyathi Chandu | Jennifer Dumas | Yanai Elazar | Valentin Hofmann | Ananya Jha | Sachin Kumar | Li Lucy | Xinxi Lyu | Nathan Lambert | Ian Magnusson | Jacob Morrison | Niklas Muennighoff | Aakanksha Naik | Crystal Nam | Matthew Peters | Abhilasha Ravichander | Kyle Richardson | Zejiang Shen | Emma Strubell | Nishant Subramani | Oyvind Tafjord | Evan Walsh | Luke Zettlemoyer | Noah Smith | Hannaneh Hajishirzi | Iz Beltagy | Dirk Groeneveld | Jesse Dodge | Kyle Lo
Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)

Information about pretraining corpora used to train the current best-performing language models is seldom discussed: commercial models rarely detail their data, and even open models are often released without accompanying training data or recipes to reproduce them. As a result, it is challenging to conduct and advance scientific research on language modeling, such as understanding how training data impacts model capabilities and limitations. To facilitate scientific research on language model pretraining, we curate and release Dolma, a three-trillion-token English corpus, built from a diverse mixture of web content, scientific papers, code, public-domain books, social media, and encyclopedic materials. We extensively document Dolma, including its design principles, details about its construction, and a summary of its contents. We present analyses and experimental results on intermediate states of Dolma to share what we have learned about important data curation practices. Finally, we open-source our data curation toolkit to enable reproduction of our work as well as support further research in large-scale data curation.

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OLMo: Accelerating the Science of Language Models
Dirk Groeneveld | Iz Beltagy | Evan Walsh | Akshita Bhagia | Rodney Kinney | Oyvind Tafjord | Ananya Jha | Hamish Ivison | Ian Magnusson | Yizhong Wang | Shane Arora | David Atkinson | Russell Authur | Khyathi Chandu | Arman Cohan | Jennifer Dumas | Yanai Elazar | Yuling Gu | Jack Hessel | Tushar Khot | William Merrill | Jacob Morrison | Niklas Muennighoff | Aakanksha Naik | Crystal Nam | Matthew Peters | Valentina Pyatkin | Abhilasha Ravichander | Dustin Schwenk | Saurabh Shah | William Smith | Emma Strubell | Nishant Subramani | Mitchell Wortsman | Pradeep Dasigi | Nathan Lambert | Kyle Richardson | Luke Zettlemoyer | Jesse Dodge | Kyle Lo | Luca Soldaini | Noah Smith | Hannaneh Hajishirzi
Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)

Language models (LMs) have become ubiquitous in both NLP research and in commercial product offerings. As their commercial importance has surged, the most powerful models have become closed off, gated behind proprietary interfaces, with important details of their training data, architectures, and development undisclosed. Given the importance of these details in scientifically studying these models, including their biases and potential risks, we believe it is essential for the research community to have access to powerful, truly open LMs. To this end, we have built OLMo, a competitive, truly Open Language Model, to enable the scientific study of language models. Unlike most prior efforts that have only released model weights and inference code, we release OLMo alongside open training data and training and evaluation code. We hope this release will empower the open research community and inspire a new wave of innovation.

2021

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Iconary: A Pictionary-Based Game for Testing Multimodal Communication with Drawings and Text
Christopher Clark | Jordi Salvador | Dustin Schwenk | Derrick Bonafilia | Mark Yatskar | Eric Kolve | Alvaro Herrasti | Jonghyun Choi | Sachin Mehta | Sam Skjonsberg | Carissa Schoenick | Aaron Sarnat | Hannaneh Hajishirzi | Aniruddha Kembhavi | Oren Etzioni | Ali Farhadi
Proceedings of the 2021 Conference on Empirical Methods in Natural Language Processing

Communicating with humans is challenging for AIs because it requires a shared understanding of the world, complex semantics (e.g., metaphors or analogies), and at times multi-modal gestures (e.g., pointing with a finger, or an arrow in a diagram). We investigate these challenges in the context of Iconary, a collaborative game of drawing and guessing based on Pictionary, that poses a novel challenge for the research community. In Iconary, a Guesser tries to identify a phrase that a Drawer is drawing by composing icons, and the Drawer iteratively revises the drawing to help the Guesser in response. This back-and-forth often uses canonical scenes, visual metaphor, or icon compositions to express challenging words, making it an ideal test for mixing language and visual/symbolic communication in AI. We propose models to play Iconary and train them on over 55,000 games between human players. Our models are skillful players and are able to employ world knowledge in language models to play with words unseen during training.

2020

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X-LXMERT: Paint, Caption and Answer Questions with Multi-Modal Transformers
Jaemin Cho | Jiasen Lu | Dustin Schwenk | Hannaneh Hajishirzi | Aniruddha Kembhavi
Proceedings of the 2020 Conference on Empirical Methods in Natural Language Processing (EMNLP)

Mirroring the success of masked language models, vision-and-language counterparts like VILBERT, LXMERT and UNITER have achieved state of the art performance on a variety of multimodal discriminative tasks like visual question answering and visual grounding. Recent work has also successfully adapted such models towards the generative task of image captioning. This begs the question: Can these models go the other way and generate images from pieces of text? Our analysis of a popular representative from this model family – LXMERT – finds that it is unable to generate rich and semantically meaningful imagery with its current training setup. We introduce X-LXMERT, an extension to LXMERT with training refinements including: discretizing visual representations, using uniform masking with a large range of masking ratios and aligning the right pre-training datasets to the right objectives which enables it to paint. X-LXMERT’s image generation capabilities rival state of the art generative models while its question answering and captioning abilities remains comparable to LXMERT. Finally, we demonstrate the generality of these training refinements by adding image generation capabilities into UNITER to produce X-UNITER.