Dan Saattrup Smart


2026

Most hallucination evaluations focus on English, leaving it unclear whether findings transfer to lower-resource languages. We investigate faithfulness hallucinations, defined as model-generated content that is fluent and plausible but diverges from the provided input or is internally inconsistent. Leveraging the multilingual MultiWikiQA dataset, we utilize the LettuceDetect framework to create synthetic hallucination datasets for 21 European languages, which are then used to create token-level hallucination classifiers. In this work, we present evaluations of model hallucinations on a selection of languages: English, Danish, German, and Icelandic. Using these classifiers, we evaluate the hallucination rates for Qwen3-0.6B, Qwen3-14B, Gemma-3-12B-IT, cogito-v1-preview-qwen-32B, and cogito-v1-preview-llama-70B. Our classifiers reveal notably higher hallucination rates for Qwen3-0.6B (up to 60% of answers containing at least one hallucination, peaking in Icelandic) and generally lower rates for larger models, with cogito-v1-preview-qwen-32B and cogito-v1-preview-llama-70B performing best on most languages. Hallucination rates are consistently higher for lower-resource languages, particularly Icelandic.
We create high-quality datasets for LLM evaluation of logical reasoning skills across nine different languages, which have been manually checked by fluent speakers. The datasets consist of so-called zebra puzzles, and we analyse different ways of tuning the difficulty of the puzzles to fit modern LLMs. This includes the size of the puzzle (number of objects and number of clues), as well as a novel addition of red herring clues containing only irrelevant information. We show that presence of red herrings indeed makes the puzzles significantly harder for the models, and we find puzzle sizes 2×3 and 4×5 are sufficiently challenging for GPT-4o mini (a non-reasoning model) and o3-mini (a reasoning model), respectively. We analyse whether LLM performance of these are sensitive to the language, the cultural sensitivity of the puzzle theme, and the choice of clue types. These analyses are conducted with English and Danish, where we show that there is no significant difference for either of these three aspects, at least for the OpenAI models GPT-4o mini and o3-mini, chosen as representative non-reasoning and reasoning models, respectively. We publish the datasets for each of the nine languages for the identified sizes 2×3 and 4×5. We also publish the code used to generate the puzzles, which can be used to extend the benchmark into more languages.
We introduce a new reading comprehension dataset, dubbed MultiWikiQA, which covers 306 languages and has 1,220,757 samples in total. We start with Wikipedia articles, which also provide the context for the dataset samples, and use an LLM to generate question/answer pairs related to the Wikipedia article, ensuring that the answer appears verbatim within the article. Next, the question is then rephrased to hinder simple word matching methods from performing well on the dataset. We conduct a crowdsourced human evaluation of the fluency of the generated questions, which included 156 respondents across 30 of the languages (both low- and high-resource). All 30 languages received a mean fluency rating above “mostly natural”, showing that the samples are of good quality. We evaluate 6 different language models, both decoder and encoder models of varying sizes, showing that the benchmark is sufficiently difficult and that there is a large performance discrepancy amongst the languages. Both the dataset and survey evaluations are publicly available.