Elsa Soares


2024

This paper examines the potential of gamifying early childhood language disorder screening to make the process more accessible and scalable. We provide an overview of current practices in screening and assessment, and a description of our on-going work towards automation of early screening. By integrating developmental milestones into a video game format and employing automatic speech recognition and natural language processing, this approach aims to enhance the efficiency and reach of early screening in order to identify children who need further professional assessment.