Gian Wiher
2023
Locally Typical Sampling
Clara Meister
|
Tiago Pimentel
|
Gian Wiher
|
Ryan Cotterell
Transactions of the Association for Computational Linguistics, Volume 11
Today’s probabilistic language generators fall short when it comes to producing coherent and fluent text despite the fact that the underlying models perform well under standard metrics (e.g., perplexity). This discrepancy has puzzled the language generation community for the last few years. In this work, we posit that the abstraction of natural language generation as a discrete stochastic process—which allows for an information-theoretic analysis—can provide new insights into the behavior of probabilistic language generators, for example, why high-probability texts can be dull or repetitive. Humans use language as a means of communicating information, aiming to do so in a simultaneously efficient and error-minimizing manner; in fact, psycholinguistics research suggests humans choose each word in a string with this subconscious goal in mind. We formally define the set of strings that meet this criterion: Those for which each word has an information content close to the expected information content, namely, the conditional entropy of our model. We then propose a simple and efficient procedure for enforcing this criterion when generating from probabilistic models, which we call locally typical sampling. Automatic and human evaluations show that, in comparison to nucleus and top-k sampling, locally typical sampling offers competitive performance (in both abstractive summarization and story generation) in terms of quality while consistently reducing degenerate repetitions.
2022
On the probability–quality paradox in language generation
Clara Meister
|
Gian Wiher
|
Tiago Pimentel
|
Ryan Cotterell
Proceedings of the 60th Annual Meeting of the Association for Computational Linguistics (Volume 2: Short Papers)
When generating natural language from neural probabilistic models, high probability does not always coincide with high quality: It has often been observed that mode-seeking decoding methods, i.e., those that produce high-probability text under the model, lead to unnatural language. On the other hand, the lower-probability text generated by stochastic methods is perceived as more human-like. In this note, we offer an explanation for this phenomenon by analyzing language generation through an information-theoretic lens. Specifically, we posit that human-like language should contain an amount of information (quantified as negative log-probability) that is close to the entropy of the distribution over natural strings. Further, we posit that language with substantially more (or less) information is undesirable. We provide preliminary empirical evidence in favor of this hypothesis; quality ratings of both human and machine-generated text—covering multiple tasks and common decoding strategies—suggest high-quality text has an information content significantly closer to the entropy than we would expect by chance.
On Decoding Strategies for Neural Text Generators
Gian Wiher
|
Clara Meister
|
Ryan Cotterell
Transactions of the Association for Computational Linguistics, Volume 10
When generating text from probabilistic models, the chosen decoding strategy has a profound effect on the resulting text. Yet the properties elicited by various decoding strategies do not always transfer across natural language generation tasks. For example, while mode-seeking methods like beam search perform remarkably well for machine translation, they have been observed to lead to incoherent and repetitive text in story generation. Despite such observations, the effectiveness of decoding strategies is often assessed on only a single task. This work—in contrast—provides a comprehensive analysis of the interaction between language generation tasks and decoding strategies. Specifically, we measure changes in attributes of generated text as a function of both decoding strategy and task using human and automatic evaluation. Our results reveal both previously observed and novel findings. For example, the nature of the diversity–quality trade-off in language generation is very task-specific; the length bias often attributed to beam search is not constant across tasks. https://github.com/gianwiher/decoding-NLG
Search