Hongyi Wen

Author directory

2026

Skills, as a useful abstraction for the procedural capabilities of large language models (LLMs), capture how models perform structured, multi-step reasoning and program execution. Existing approaches typically treat skills as explicit, surface-level constructs specified through prompts or programs, leaving open the question of how such procedural capabilities are represented inside the model and whether they can be manipulated as structured objects in latent space. In this empirical study, we investigate whether procedural LLM skills can be represented as directions in activation space and whether vector-space operations over these directions can express skill-level behaviors. We find that procedural skills admit a vector-space representation: individual skill directions can be activated to shift model behavior; independently extracted directions can compose to form higher-level skills. Contrastive directions yield context-conditioned algorithmic personalization and optimization trajectories over skill directions evolve non-monotonically, with intermediate states often surpassing fully optimized solutions. These results support a representation-level view of procedural LLM skills: they admit a latent vector-space organization that allows direct manipulation through internal interventions.
Large language models can generate interactive web interfaces, but reliable generative UI requires maintaining an executable artifact as user requests evolve. We introduce EvoGenUI-Bench, a benchmark for multi-turn interface maintenance comprising 150 five-turn tasks and 750 turns across three scenarios: information presentation, executable interaction, and tool-grounded external state. We execute generated artifacts in a browser and evaluate them using screenshots, source and DOM evidence, actor traces, and runtime logs. Beyond turn-level and episode-level success, we measure cross-turn retention with Adjacent Pass Retention. Across eight models, even the strongest achieves 74.9% Turn Pass while completing only 37.3% of five-turn episodes; APR further falls to 52.4% on tool-grounded tasks. Diagnostic analysis shows that presentation failures center on information architecture, interaction failures on derived-state propagation and affordance binding, and tool-grounded failures additionally involve external-state grounding and requirement decomposition. These results reframe generative UI evaluation from judging isolated outputs to testing whether interface behavior, derived state, external state, and assistant claims remain synchronized as the artifact evolves.
Large Language Models (LLMs) have been widely explored in educational scenarios. We identify a critical vulnerability in current educational LLMs, pedagogical jailbreaks, where students use answer-inducing prompts to elicit solutions rather than scaffolded instructions. To enable systematic study, we unify and formalize safe, helpful, and pedagogical behaviors with a knowledge-mastery graph and introduce SHAPE, a benchmark of 9,087 student-question pairs for evaluating tutoring behavior under adversarial pressure. We propose a graph-augmented tutoring pipeline that infers prerequisite concepts from queries, identifies mastery gaps, and routes generation between instructing and problem-solving via explicit gating. Experiments across multiple LLMs show that our method yields significantly improved safety under two pedagogical jailbreak settings, while maintaining near-ceiling helpfulness under the same evaluation protocol. Our code and data are available at https://github.com/MAPS-research/SHaPE

2025

Using Large Language Models (LLMs) to simulate user opinions has received growing attention. Yet LLMs, especially trained with reinforcement learning from human feedback (RLHF), are known to exhibit biases toward dominant viewpoints, raising concerns about their ability to represent users from diverse demographic and cultural backgrounds. In this work, we examine the extent to which LLMs can simulate human responses to cross-domain survey questions and propose two LLM-based approaches: chain-of-thought (COT) prompting and Diverse Claims Generation (CLAIMSIM), which elicits viewpoints from LLM parametric knowledge as contextual input. Experiments on the survey question answering task indicate that, while CLAIMSIM produces more diverse responses, both approaches struggle to accurately simulate users. Further analysis reveals two key limitations: (1) LLMs tend to maintain fixed viewpoints across varying demographic features, and generate single-perspective claims; and (2) when presented with conflicting claims, LLMs struggle to reason over nuanced differences among demographic features, limiting their ability to adapt responses to specific user profiles.
Large language model (LLM) unlearning has demonstrated effectiveness in removing the influence of undesirable data (also known as forget data). Existing approaches typically assume full access to the forget dataset, overlooking two key challenges: (1) Forget data is often privacy-sensitive, rare, or legally regulated, making it expensive or impractical to obtain (2) The distribution of available forget data may not align with how that information is represented within the model. To address these limitations, we propose a “Reveal-and-Release” method to unlearn with self-generated data, where we prompt the model to reveal what it knows using optimized instructions. To fully utilize the self-generated forget data, we propose an iterative unlearning framework, where we make incremental adjustments to the model’s weight space with parameter-efficient modules trained on the forget data. Experimental results demonstrate that our method balances the tradeoff between forget quality and utility preservation.