Lei Ding
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2026
ProActor: Timing-Aware Reinforcement Learning for Proactive Task Scheduling Agents
Lei Ding | Bin He | Chenguang Wang | Yang Liu
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)
Lei Ding | Bin He | Chenguang Wang | Yang Liu
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)
Proactive task-oriented agents must autonomously anticipate user needs, identify actionable opportunities, and trigger software actions at appropriate moments—fundamentally shifting from reactive systems that await explicit instructions. However, existing approaches lack generalizable end-to-end solutions for measuring and optimizing such anticipatory behaviors.This paper introduces ProActor, a unified framework for conversational task scheduling that integrates: (1) a domain-agnostic automated annotation methodology that enables scalable proactiveness reinforcement learning (RL) by generating full opportunity time windows instead of rigid point labels, (2) systematic proactiveness metrics capturing both timing quality and reference action alignment, and (3) RL optimization using GRPO with various reward designs. Our insight is that RULER-based rewards with proactiveness rubrics are crucial for improving timing quality, and that proactiveness optimization enabled by stage-aware composite rewards is key to balancing timing quality and reference action alignment.Furthermore, we introduce ART-F, an adaptive RL framework that combines request-adaptive inference clusters with asynchronous training for better GPU utilization, enabling LoRA training of 4-bit Qwen2.5-14B-ProActor-Q4 models on 4×H200 and 8×H100 GPUs with substantial speedups. Experiments on two newly auto-annotated datasets demonstrate significant improvements in proactive timing while maintaining action consistency comparable to state-of-the-art baselines. Ablations validate the effectiveness of distinct composite reward variations.
2025
Adaptive Coopetition: Leveraging Coarse Verifier Signals for Resilient Multi-Agent LLM Reasoning
Wendy Yaqiao Liu | Rui Jerry Huang | Anastasia Miin | Lei Ding
The 14th International Joint Conference on Natural Language Processing and The 4th Conference of the Asia-Pacific Chapter of the Association for Computational Linguistics: Student Research Workshop
Wendy Yaqiao Liu | Rui Jerry Huang | Anastasia Miin | Lei Ding
The 14th International Joint Conference on Natural Language Processing and The 4th Conference of the Asia-Pacific Chapter of the Association for Computational Linguistics: Student Research Workshop
Inference-time computation is a critical yet challenging paradigm for enhancing the reasoning performance of large language models (LLMs). While existing strategies improve reasoning stability and consistency, they suffer from notable limitations: self-correction often reinforces the model’s initial biases, and Multi-Agent Collaboration (MAC) often fails due to the lack of efficient coordination mechanisms, leading to collective errors. Although high-performing verifiers can detect reasoning errors, making them reliable requires substantial training. To address these challenges, we introduce a novel inference-time framework - Adaptive Coopetition (AdCo) - in which LLM agents utilize an adaptive, UCB-based ‘coopetition’ mechanism. At each round, agents leverage coarse verifier signals to determine whether to collaborate or compete, further iteratively refining their reasoning based on peer feedback. Without relying on high-performance verifiers, our adaptive strategy achieves significant performance gains on mathematical reasoning benchmarks, yielding a 20% relative improvement over baselines on the more challenging dataset. Our approach remains robust and consistent in terms of accuracy under different sample sizes and configurations. This adaptive, signal-guided ‘coopetition’ framework enhances reasoning robustness by leveraging bothmodel knowledge diversity and reasoning trace measure, while also promoting uncertainty-driven exploration, especially when participants have comparable capabilities. From this perspective, our work offers a fresh lens on inference-time computation and paves the way for more resilient multi-agent LLM systems.
2024
Read Anywhere Pointed: Layout-aware GUI Screen Reading with Tree-of-Lens Grounding
Yue Fan | Lei Ding | Ching-Chen Kuo | Shan Jiang | Yang Zhao | Xinze Guan | Jie Yang | Yi Zhang | Xin Eric Wang
Proceedings of the 2024 Conference on Empirical Methods in Natural Language Processing
Yue Fan | Lei Ding | Ching-Chen Kuo | Shan Jiang | Yang Zhao | Xinze Guan | Jie Yang | Yi Zhang | Xin Eric Wang
Proceedings of the 2024 Conference on Empirical Methods in Natural Language Processing
Graphical User Interfaces (GUIs) are central to our interaction with digital devices and growing efforts have been made to build models for various GUI understanding tasks. However, these efforts largely overlook an important GUI-referring task: screen reading based on user-indicated points, which we name the Screen Point-and-Read (ScreenPR) task. Currently, this task is predominantly handled by rigid accessible screen reading tools, in great need of new models driven by advancements in Multimodal Large Language Models (MLLMs). In this paper, we propose a Tree-of-Lens (ToL) agent, utilizing a novel ToL grounding mechanism, to address the ScreenPR task. Based on the input point coordinate and the corresponding GUI screenshot, our ToL agent constructs a Hierarchical Layout Tree. Based on the tree, our ToL agent not only comprehends the content of the indicated area but also articulates the layout and spatial relationships between elements. Such layout information is crucial for accurately interpreting information on the screen, distinguishing our ToL agent from other screen reading tools. We also thoroughly evaluate the ToL agent against other baselines on a newly proposed ScreenPR benchmark, which includes GUIs from mobile, web, and operating systems. Last but not least, we test the ToL agent on mobile GUI navigation tasks, demonstrating its utility in identifying incorrect actions along the path of agent execution trajectories. Code and data: https://screen-point-and-read.github.io.