Maryam Honarijahromi
2024
Understanding Players as if They Are Talking to the Game in a Customized Language: A Pilot Study
Tianze Wang
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Maryam Honarijahromi
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Styliani Katsarou
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Olga Mikheeva
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Theodoros Panagiotakopoulos
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Oleg Smirnov
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Lele Cao
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Sahar Asadi
Proceedings of the 1st Workshop on Customizable NLP: Progress and Challenges in Customizing NLP for a Domain, Application, Group, or Individual (CustomNLP4U)
This pilot study explores the application of language models (LMs) to model game event sequences, treating them as a customized natural language. We investigate a popular mobile game, transforming raw event data into textual sequences and pretraining a Longformer model on this data. Our approach captures the rich and nuanced interactions within game sessions, effectively identifying meaningful player segments. The results demonstrate the potential of self-supervised LMs in enhancing game design and personalization without relying on ground-truth labels.
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Co-authors
- Tianze Wang 1
- Styliani Katsarou 1
- Olga Mikheeva 1
- Theodoros Panagiotakopoulos 1
- Oleg Smirnov 1
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