Minseok Kang

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Other people with similar names: Minseok Kang


2026

Accurately synthesizing 3D scenes from user-provided text descriptions is crucial for developing embodied agents. Despite the importance of scene-description alignment, existing evaluation methods for such text-guided 3D scene synthesis either capture only coarse similarity between the synthesized scene and the user description, or ignore the spatial reasoning for verifying object placement. None of them addressed the fine-grained constraints (e.g., X needs to be in the scene in a Y manner) implied by the description from users. To address this, we introduce LEGO, a benchmark dataset that pairs each user description with human-annotated constraints and a reference scene, and LEGO-EVAL, an evaluation framework that decomposes a description into atomic constraints and verifies each one using tools that ground textual references to 3D objects and reason about their spatial relationships. We show that (i) LEGO-EVAL evaluates misalignment far more accurately than existing methods and (ii) current scene synthesis approaches achieve only at most 10% success rate in LEGO-EVAL. Our code and dataset are publicly available at https://gyeomh.github.io/LEGO-Eval/.

2025

Dialogue agents based on large language models (LLMs) have shown promising performance in proactive dialogue, which requires effective strategy planning. However, existing approaches to strategy planning for proactive dialogue face several limitations: limited strategy coverage, preference bias in planning, and reliance on costly additional training. To address these, we propose PRINCIPLES: a synthetic strategy memory for proactive dialogue agents. PRINCIPLES is derived through offline self-play simulations and serves as reusable knowledge that guides strategy planning during inference, eliminating the need for additional training and data annotation. We evaluate PRINCIPLES in both emotional support and persuasion domains, demonstrating consistent improvements over strong baselines. Furthermore, PRINCIPLES maintains its robustness across extended and more diverse evaluation settings. See our project page at https://huggingface.co/spaces/kimnamssya/Principles.
Understanding clients’ thoughts and beliefs is fundamental in counseling, yet current evaluations of LLM therapists often fail to assess this ability. Existing evaluation methods rely on client simulators that clearly disclose internal states to the therapist, making it difficult to determine whether an LLM therapist can uncover unexpressed perspectives. To address this limitation, we introduce MindVoyager, a novel evaluation framework featuring a controllable and realistic client simulator which dynamically adapts itself based on the ongoing counseling session, offering a more realistic and challenging evaluation environment. We further introduce evaluation metrics that assess the exploration ability of LLM therapists by measuring their thorough understanding of client’s beliefs and thoughts.

2024

Recently, the demand for psychological counseling has significantly increased as more individuals express concerns about their mental health. This surge has accelerated efforts to improve the accessibility of counseling by using large language models (LLMs) as counselors. To ensure client privacy, training open-source LLMs faces a key challenge: the absence of realistic counseling datasets. To address this, we introduce Cactus, a multi-turn dialogue dataset that emulates real-life interactions using the goal-oriented and structured approach of Cognitive Behavioral Therapy (CBT).We create a diverse and realistic dataset by designing clients with varied, specific personas, and having counselors systematically apply CBT techniques in their interactions. To assess the quality of our data, we benchmark against established psychological criteria used to evaluate real counseling sessions, ensuring alignment with expert evaluations.Experimental results demonstrate that Camel, a model trained with Cactus, outperforms other models in counseling skills, highlighting its effectiveness and potential as a counseling agent.We make our data, model, and code publicly available.