Pranit Chawla

Author directory

2026

Computer-use agents (CUAs) rely on visual observations of graphical user interfaces, where each screenshot is encoded into a large number of visual tokens. As interaction trajectories grow, the token cost increases rapidly, limiting the amount of history that can be incorporated under fixed context and compute budgets. This has resulted in no or very limited improvement in the performance when using history unlike other domains. We address this inefficiency by introducing ReVision, which is used to train multimodal language models on trajectories where redundant visual patches are removed using a learned patch selector that compares patch representations across consecutive screenshots while preserving spatial structure required by the model. Across three benchmarks, OSWorld, WebTailBench, and AgentNetBench, when processing trajectories with 5 history screenshots using Qwen2.5-VL-7B, ReVision reduces token usage by 46% on average while improving success rate by 3% over the no drop baseline. This establishes a clear efficiency gain, enabling agents to process longer trajectories with fewer tokens. With this improved efficiency, we revisit the role of history in CUAs and find that performance continues to improve as more past observations are incorporated when redundancy is removed.
Vast-horizon, repetitive workflows are common in daily routines, e.g., processing expense reports from a stack of receipts, organising a collection of PDF annotations into structured notes, and are tedious for humans, with execution length scaling with the volume of data to process. They are, however, well-suited to autonomous agents, since their structured, recurring sub-workflows follow a logic that can be systematically learned. Yet no existing benchmark evaluates agents specifically on vast-horizon repetitive capabilities, leaving the problem largely underexplored. To bridge this gap, we establish OS-Marathon, comprising 100 vast-horizon repetitive tasks across 5 scenarios and 10 domains, on which our evaluation reveals that leading state-of-the-art (SOTA) CUAs struggle substantially. We further find that introducing a task orchestrator to decompose the workflow into per-instance subtasks fails to mitigate the difficulty: errors accumulate and propagate across solver agents, indicating that naive decomposition is insufficient for these tasks. We then explore a cost-effective personalisation strategy, i.e. GraphDemo, that adapts general agents to such tasks from a single human demonstration of the recurring sub-workflow logic. Extensive experiments show both the real-world challenge of vast-horizon repetitive tasks and the improvement provided by human demonstration in this setting.
Computer use agents (CUAs) can operate real-world digital interfaces but remain difficult to train due to the high cost of graphical user interface (GUI) interaction and the scarcity of high-quality trajectory data. Existing datasets rely on human demonstrations, limiting scalability. A natural alternative is to synthesize data from strong CUAs, yet their rollouts are highly noisy, with incorrect or suboptimal actions consisting a large proportion of the steps, making naive imitation ineffective. To tackle this challenge, we introduce a scalable data synthesis pipeline that transforms noisy rollouts into reliable supervision without human annotation. The core idea is step-level filtering, which evaluates actions individually to retain only correct steps, complemented by reasoning augmentation for improved planning. Using this pipeline, we construct WebSTAR, a dataset of 13.3K trajectories and 267K graded, reasoning-rich steps synthesized from OpenAI’s computer-use-preview model. We train Qwen-2.5-VL-Instruct models (7B and 32B) on WebSTAR. On WebVoyager, our 7B model surpasses SoTA open-source CUA model UI-TARS-1.5-7B by more than 15% with only supervised finetuning. Building on step-level grading, we further create WebSCORE, a dataset of graded step-level actions, and train StepRM, a 7B multimodal reward model distilled from o4-mini, which matches its grading quality while being far more efficient to deploy at scale. Our results establish step-level filtering as a key principle for scalable CUA training and construct two new datasets (WebSTAR, WebSCORE) and a lightweight reward model (StepRM) as practical tools to advance robust and efficient CUAs.