Qinyuan Cheng


2023

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Improving Contrastive Learning of Sentence Embeddings from AI Feedback
Qinyuan Cheng | Xiaogui Yang | Tianxiang Sun | Linyang Li | Xipeng Qiu
Findings of the Association for Computational Linguistics: ACL 2023

Contrastive learning has become a popular approach in natural language processing, particularly for the learning of sentence embeddings.However, the discrete nature of natural language makes it difficult to ensure the quality of positive and negative sample pairs generated through data augmentation methods. Although supervised contrastive learning can produce more accurate sample pairs with human feedback labels, it still lacks fine-grained training signals. In this paper, we propose to improve Contrastive Learning of sentence embeddings from AI Feedback (CLAIF).Our method utilizes AI feedback from large pre-trained language models (LLMs) to construct sample pairs with fine-grained sample similarity scores to improve contrastive learning. Besides, we combine human feedback and AI feedback to provide better supervision signals for supervised contrastive learning of sentence embeddings.Experimental results show that our method achieves state-of-the-art performance on several semantic textual similarity (STS) and transfer learning tasks compared to other unsupervised and supervised contrastive learning methods.

2022

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Is MultiWOZ a Solved Task? An Interactive TOD Evaluation Framework with User Simulator
Qinyuan Cheng | Linyang Li | Guofeng Quan | Feng Gao | Xiaofeng Mou | Xipeng Qiu
Findings of the Association for Computational Linguistics: EMNLP 2022

Task-Oriented Dialogue (TOD) systems are drawing more and more attention in recent studies. Current methods focus on constructing pre-trained models or fine-tuning strategies while the evaluation of TOD is limited by a policy mismatch problem. That is, during evaluation, the user utterances are from the annotated dataset while these utterances should interact with previous responses which can have many alternatives besides annotated texts. Therefore, in this work, we propose an interactive evaluation framework for TOD. We first build a goal-oriented user simulator based on pre-trained models and then use the user simulator to interact with the dialogue system to generate dialogues. Besides, we introduce a sentence-level and a session-level score to measure the sentence fluency and session coherence in the interactive evaluation. Experimental results show that RL-based TOD systems trained by our proposed user simulator can achieve nearly 98% inform and success rates in the interactive evaluation of MultiWOZ dataset and the proposed scores measure the response quality besides the inform and success rates. We are hoping that our work will encourage simulator-based interactive evaluations in the TOD task.