Persuasive dialogue aims to persuade users to achieve some targets by conversations. While previous persuasion models have achieved notable successes, they mostly base themselves on utterance semantic matching, and an important aspect has been ignored, that is, the strategy of the conversations, for example, the agent can choose an emotional-appeal strategy to impress users. Compared with utterance semantics, conversation strategies are high-level concepts, which can be informative and provide complementary information to achieve effective persuasions. In this paper, we propose to build a persuasion model by jointly modeling the conversation semantics and strategies, where we design a BERT-like module and an auto-regressive predictor to match the semantics and strategies, respectively. Experimental results indicate that our proposed approach can significantly improve the state-of-the-art baseline by 5% on a small dataset and 37% on a large dataset in terms of Recall@1. Detailed analyses show that the auto-regressive predictor contributes most to the final performance.
Classical Chinese poetry has a long history and is a precious cultural heritage of humankind. Displaying the classical Chinese poetry in a visual way, helps to cross cultural barriers in different countries, making it enjoyable for all the people. In this paper, we construct a multi-modal knowledge graph for classical Chinese poetry (PKG), in which the visual information of words in the poetry are incorporated. Then a multi-modal pre-training language model, PKG-Bert, is proposed to obtain the poetry representation with visual information, which bridges the semantic gap between different modalities. PKG-Bert achieves the state-of-the-art performance on the poetry-image retrieval task, showing the effectiveness of incorporating the multi-modal knowledge. The large-scale multi-modal knowledge graph of classical Chinese poetry will be released to promote the researches in classical Chinese culture area.
It is appealing to have a system that generates a story or scripts automatically from a storyline, even though this is still out of our reach. In dialogue systems, it would also be useful to drive dialogues by a dialogue plan. In this paper, we address a key problem involved in these applications - guiding a dialogue by a narrative. The proposed model ScriptWriter selects the best response among the candidates that fit the context as well as the given narrative. It keeps track of what in the narrative has been said and what is to be said. A narrative plays a different role than the context (i.e., previous utterances), which is generally used in current dialogue systems. Due to the unavailability of data for this new application, we construct a new large-scale data collection GraphMovie from a movie website where end- users can upload their narratives freely when watching a movie. Experimental results on the dataset show that our proposed approach based on narratives significantly outperforms the baselines that simply use the narrative as a kind of context.
Pictures can enrich storytelling experiences. We propose a framework that can automatically compose a picture book by understanding story text and visualizing it with painting elements, i.e., characters and backgrounds. For story understanding, we extract key information from a story on both sentence level and paragraph level, including characters, scenes and actions. These concepts are organized and visualized in a way that depicts the development of a story. We collect a set of Chinese stories for children and apply our approach to compose pictures for stories. Extensive experiments are conducted towards story event extraction for visualization to demonstrate the effectiveness of our method.