Ryu Takeda
2026
Question Types for Knowledge Acquisition in LLM-based Dialogue Systems: Experiments with Simulated and Human Users
Kazunori Komatani | Ryu Takeda | Mikio Nakano
Proceedings of the 27th Annual Meeting of the Special Interest Group on Discourse and Dialogue
Kazunori Komatani | Ryu Takeda | Mikio Nakano
Proceedings of the 27th Annual Meeting of the Special Interest Group on Discourse and Dialogue
To acquire knowledge from users through dialogue, systems must decide not only what to ask but also how to ask it. Since users may not always be willing to answer such questions, question formulation affects both user experience and the information obtained. Prior work has examined question types in controlled, template-based settings, but it remains unclear whether similar effects are observed in LLM-based dialogues. We investigated the effects of question type on knowledge acquisition through experiments with both an LLM-based user simulator and crowdsourced human participants. We compared three question types: implicit questions, explicit questions, and wh-questions. The results showed no substantial differences in user annoyance among the question types. In contrast, the question types differed in how well they elicited correct responses: wh-questions were less effective, whereas implicit and explicit questions performed comparably. The findings suggest that candidate-guided question forms are useful when the system has a plausible candidate answer, whereas wh-questions may be appropriate when the system lacks sufficient confidence to ask a more specific question.
Suppressing Unnecessary Clarification Requests for Unknown Word Acquisition in Spoken Dialogue Using Syllable-Based ASR Confidence
Takumi Furuta | Ryu Takeda | Kazunori Komatani
Proceedings of the 27th Annual Meeting of the Special Interest Group on Discourse and Dialogue
Takumi Furuta | Ryu Takeda | Kazunori Komatani
Proceedings of the 27th Annual Meeting of the Special Interest Group on Discourse and Dialogue
Clarification requests are a promising way for spoken dialogue systems to acquire unknown words from users, but asking too often can burden users. Because unknown words are not in the system’s vocabulary, utterances must first be represented as syllable sequences, which are then segmented into words. In this setting, syllable-based automatic speech recognition (S-ASR) errors can cause utterances containing only known words to appear to contain unknown words, leading to unnecessary clarification requests. To address this issue within a stream-based active learning framework, we extend the reinforcement learning policy state with recognition reliability features. Specifically, we incorporate two confidence measures derived from S-ASR to make clarification request selection sensitive to S-ASR errors. We further incorporate segmentation confidence over N-best hypotheses to reduce the impact of minor S-ASR errors. Experiments using pre-recorded speech data showed that the number of clarification requests on utterances affected by S-ASR errors was reduced by 1.34. The area under the learning curve for word segmentation also numerically increased by 0.07.
Rethinking Binary Evaluation of Turn-Taking under Inherent Ambiguity
Yunosuke Kubo | Kenta Yamamoto | Ryu Takeda | Kazunori Komatani
Proceedings of the 27th Annual Meeting of the Special Interest Group on Discourse and Dialogue
Yunosuke Kubo | Kenta Yamamoto | Ryu Takeda | Kazunori Komatani
Proceedings of the 27th Annual Meeting of the Special Interest Group on Discourse and Dialogue
Turn-taking prediction models output probabilities of turn shifts, yet they are typically evaluated by thresholding these probabilities into binary decisions and comparing them against corpus-observed labels. This practice implicitly treats corpus-observed turn shifts as definitive ground truth, even though under inherent turn-taking ambiguity they reflect one realized interactional outcome among multiple plausible outcomes, rather than a uniquely correct binary label. We argue that binary evaluation is a practical simplification rather than a theoretical necessity. Instead, predicted probabilities should be evaluated at the distributional level without being reduced to binary decisions. To this end, we propose a distribution-based evaluation framework that compares model output distributions with reference distributions and measures their divergence using the Wasserstein distance. We further show how discrepancies between model predictions and corpus-observed turn shifts can be used as a basis for training-data refinement. Experiments on Japanese conversational data, using linguistic information alone, showed that the proposed refinement reduced distributional divergence, indicating better alignment between predicted probabilities and the reference distributions. The refinement also improved balanced accuracy in a supplementary binary evaluation.
Retrospective Speech Recognition for Spoken Dialogue System: Exploiting Subsequent Utterances to Enhance ASR Performance
Ryu Takeda | Kazunori Komatani
Proceedings of the 16th International Workshop on Spoken Dialogue System Technology
Ryu Takeda | Kazunori Komatani
Proceedings of the 16th International Workshop on Spoken Dialogue System Technology
Spoken dialogue systems would benefit from the ability of self-correction, namely, –revising earlier recognition results once later utterances are available, as humans often do in dialogue. However, conventional automatic speech recognition (ASR) frameworks mainly process user utterances sequentially and rely only on the preceding context. To address this limitation, we propose Retrospective Speech Recognition (RSR), which refines past recognition results by exploiting its subsequent utterances. We formulate and implement an RSR model for a dialogue system situation where system utterances can also be utilized. Each past user utterance is processed with an interpretable syllabogram representation, which integrates preceding and subsequent utterances within a shared domain between the signal and text levels. This intermediate representation also helps reduce orthographic inconsistencies. Experimental results using real Japanese dialogue speech showed that utilizing the subsequent utterances improved the character error rate by 0.10 points, which demonstrates the utility of RSR. We also investigated the impact of other factors, such as utilization of system utterances.
2025
Learning to Ask Efficiently in Dialogue: Reinforcement Learning Extensions for Stream-based Active Learning
Issei Waki | Ryu Takeda | Kazunori Komatani
Proceedings of the 26th Annual Meeting of the Special Interest Group on Discourse and Dialogue
Issei Waki | Ryu Takeda | Kazunori Komatani
Proceedings of the 26th Annual Meeting of the Special Interest Group on Discourse and Dialogue
One essential function of dialogue systems is the ability to ask questions and acquire necessary information from the user through dialogue. To avoid degrading user engagement through repetitive questioning, the number of such questions should be kept low. In this study, we cast knowledge acquisition through dialogue as stream-based active learning, exemplified by the segmentation of user utterances containing novel words. In stream-based active learning, data instances are presented sequentially, and the system selects an action for each instance based on an acquisition function that determines whether to request the correct answer from the oracle (in this case, the user). To improve the efficiency of training the acquisition function via reinforcement learning, we introduce two extensions: (1) a new action that performs semi-supervised learning, and (2) a state representation that takes the remaining budget into account. Our simulation-based experiments showed that these two extensions improved word segmentation performance with fewer questions for the user, compared to a baseline without these extensions.
Developing Classifiers for Affirmative and Negative User Responses with Limited Target Domain Data for Dialogue System Development Tools
Yunosuke Kubo | Ryo Yanagimoto | Mikio Nakano | Kenta Yamamoto | Ryu Takeda | Kazunori Komatani
Proceedings of the 15th International Workshop on Spoken Dialogue Systems Technology
Yunosuke Kubo | Ryo Yanagimoto | Mikio Nakano | Kenta Yamamoto | Ryu Takeda | Kazunori Komatani
Proceedings of the 15th International Workshop on Spoken Dialogue Systems Technology
We aim to develop a library for classifying affirmative and negative user responses, intended for integration into a dialogue system development toolkit. Such a library is expected to highly perform even with minimal annotated target domain data, addressing the practical challenge of preparing large datasets for each target domain. This short paper compares several approaches under conditions where little or no annotated data is available in the target domain. One approach involves fine-tuning a pre-trained BERT model, while the other utilizes a GPT API for zero-shot or few-shot learning. Since these approaches differ in execution speed, development effort, and execution costs, in addition to performance, the results serve as a basis for discussing an appropriate configuration suited to specific requirements. Additionally, we have released the training data and the fine-tuned BERT model for Japanese affirmative/negative classification.
Analysis of Voice Activity Detection Errors in API-based Streaming ASR for Human-Robot Dialogue
Kenta Yamamoto | Ryu Takeda | Kazunori Komatani
Proceedings of the 15th International Workshop on Spoken Dialogue Systems Technology
Kenta Yamamoto | Ryu Takeda | Kazunori Komatani
Proceedings of the 15th International Workshop on Spoken Dialogue Systems Technology
In human-robot dialogue systems, streaming automatic speech recognition (ASR) services (e.g., Google ASR) are often utilized, with the microphone positioned close to the robot’s loudspeaker. Under these conditions, both the robot’s and the user’s utterances are captured, resulting in frequent failures to detect user speech. This study analyzes voice activity detection (VAD) errors by comparing results from such streaming ASR to those from standalone VAD models. Experiments conducted on three distinct dialogue datasets showed that streaming ASR tends to ignore user utterances immediately following system utterances. We discuss the underlying causes of these VAD errors and provide recommendations for improving VAD performance in human-robot dialogue.
2024
Collecting Human-Agent Dialogue Dataset with Frontal Brain Signal toward Capturing Unexpressed Sentiment
Shun Katada | Ryu Takeda | Kazunori Komatani
Proceedings of the 2024 Joint International Conference on Computational Linguistics, Language Resources and Evaluation (LREC-COLING 2024)
Shun Katada | Ryu Takeda | Kazunori Komatani
Proceedings of the 2024 Joint International Conference on Computational Linguistics, Language Resources and Evaluation (LREC-COLING 2024)
Multimodal information such as text and audiovisual data has been used for emotion/sentiment estimation during human-agent dialogue; however, user sentiments are not necessarily expressed explicitly during dialogues. Biosignals such as brain signals recorded using an electroencephalogram (EEG) sensor have been the subject of focus in affective computing regions to capture unexpressed emotional changes in a controlled experimental environment. In this study, we collect and analyze multimodal data with an EEG during a human-agent dialogue toward capturing unexpressed sentiment. Our contributions are as follows: (1) a new multimodal human-agent dialogue dataset is created, which includes not only text and audiovisual data but also frontal EEGs and physiological signals during the dialogue. In total, about 500-minute chat dialogues were collected from thirty participants aged 20 to 70. (2) We present a novel method for dealing with eye-blink noise for frontal EEGs denoising. This method applies facial landmark tracking to detect and delete eye-blink noise. (3) An experimental evaluation showed the effectiveness of the frontal EEGs. It improved sentiment estimation performance when used with other modalities by multimodal fusion, although it only has three channels.
2023
Analyzing Differences in Subjective Annotations by Participants and Third-party Annotators in Multimodal Dialogue Corpus
Kazunori Komatani | Ryu Takeda | Shogo Okada
Proceedings of the 24th Annual Meeting of the Special Interest Group on Discourse and Dialogue
Kazunori Komatani | Ryu Takeda | Shogo Okada
Proceedings of the 24th Annual Meeting of the Special Interest Group on Discourse and Dialogue
Estimating the subjective impressions of human users during a dialogue is necessary when constructing a dialogue system that can respond adaptively to their emotional states. However, such subjective impressions (e.g., how much the user enjoys the dialogue) are inherently ambiguous, and the annotation results provided by multiple annotators do not always agree because they depend on the subjectivity of the annotators. In this paper, we analyzed the annotation results using 13,226 exchanges from 155 participants in a multimodal dialogue corpus called Hazumi that we had constructed, where each exchange was annotated by five third-party annotators. We investigated the agreement between the subjective annotations given by the third-party annotators and the participants themselves, on both per-exchange annotations (i.e., participant’s sentiments) and per-dialogue (-participant) annotations (i.e., questionnaires on rapport and personality traits). We also investigated the conditions under which the annotation results are reliable. Our findings demonstrate that the dispersion of third-party sentiment annotations correlates with agreeableness of the participants, one of the Big Five personality traits.
2022
User Impressions of System Questions to Acquire Lexical Knowledge during Dialogues
Kazunori Komatani | Kohei Ono | Ryu Takeda | Eric Nichols | Mikio Nakano
Dialogue & Discourse Volume 13
Kazunori Komatani | Kohei Ono | Ryu Takeda | Eric Nichols | Mikio Nakano
Dialogue & Discourse Volume 13
We have been addressing the problem of acquiring attributes of unknown terms through dialogues and previously proposed an approach using the implicit confirmation process. It is crucial for dialogue systems to ask questions that do not diminish the user’s willingness to talk. In this paper, we conducted a user study to investigate user impression for several question types, including explicit and implicit, to acquire lexical knowledge. We clarified the order among the types and found that repeating the same question type annoys the user and degrades user impression even when the content of the questions is correct. We also propose a method for determining whether an estimated attribute is correct, which is included in an implicit question. The method exploits multiple-user responses to implicit questions about the attribute of the same unknown term. Experimental results revealed that the proposed method exhibited a higher precision rate for determining the correctly estimated attributes than when only single-user responses were considered.
2017
Lexical Acquisition through Implicit Confirmations over Multiple Dialogues
Kohei Ono | Ryu Takeda | Eric Nichols | Mikio Nakano | Kazunori Komatani
Proceedings of the 18th Annual SIGdial Meeting on Discourse and Dialogue
Kohei Ono | Ryu Takeda | Eric Nichols | Mikio Nakano | Kazunori Komatani
Proceedings of the 18th Annual SIGdial Meeting on Discourse and Dialogue
We address the problem of acquiring the ontological categories of unknown terms through implicit confirmation in dialogues. We develop an approach that makes implicit confirmation requests with an unknown term’s predicted category. Our approach does not degrade user experience with repetitive explicit confirmations, but the system has difficulty determining if information in the confirmation request can be correctly acquired. To overcome this challenge, we propose a method for determining whether or not the predicted category is correct, which is included in an implicit confirmation request. Our method exploits multiple user responses to implicit confirmation requests containing the same ontological category. Experimental results revealed that the proposed method exhibited a higher precision rate for determining the correctly predicted categories than when only single user responses were considered.
Unsupervised Segmentation of Phoneme Sequences based on Pitman-Yor Semi-Markov Model using Phoneme Length Context
Ryu Takeda | Kazunori Komatani
Proceedings of the Eighth International Joint Conference on Natural Language Processing (Volume 1: Long Papers)
Ryu Takeda | Kazunori Komatani
Proceedings of the Eighth International Joint Conference on Natural Language Processing (Volume 1: Long Papers)
Unsupervised segmentation of phoneme sequences is an essential process to obtain unknown words during spoken dialogues. In this segmentation, an input phoneme sequence without delimiters is converted into segmented sub-sequences corresponding to words. The Pitman-Yor semi-Markov model (PYSMM) is promising for this problem, but its performance degrades when it is applied to phoneme-level word segmentation. This is because of insufficient cues for the segmentation, e.g., homophones are improperly treated as single entries and their different contexts are also confused. We propose a phoneme-length context model for PYSMM to give a helpful cue at the phoneme-level and to predict succeeding segments more accurately. Our experiments showed that the peak performance with our context model outperformed those without such a context model by 0.045 at most in terms of F-measures of estimated segmentation.
2016
Bayesian Language Model based on Mixture of Segmental Contexts for Spontaneous Utterances with Unexpected Words
Ryu Takeda | Kazunori Komatani
Proceedings of COLING 2016, the 26th International Conference on Computational Linguistics: Technical Papers
Ryu Takeda | Kazunori Komatani
Proceedings of COLING 2016, the 26th International Conference on Computational Linguistics: Technical Papers
This paper describes a Bayesian language model for predicting spontaneous utterances. People sometimes say unexpected words, such as fillers or hesitations, that cause the miss-prediction of words in normal N-gram models. Our proposed model considers mixtures of possible segmental contexts, that is, a kind of context-word selection. It can reduce negative effects caused by unexpected words because it represents conditional occurrence probabilities of a word as weighted mixtures of possible segmental contexts. The tuning of mixture weights is the key issue in this approach as the segment patterns becomes numerous, thus we resolve it by using Bayesian model. The generative process is achieved by combining the stick-breaking process and the process used in the variable order Pitman-Yor language model. Experimental evaluations revealed that our model outperformed contiguous N-gram models in terms of perplexity for noisy text including hesitations.