Shaohui Lin
Author directory2026
Video-DeepResearch: Towards the Next-Generation Multimodal Deepresearch Agent
Zhen Fang | Yu Zeng | Wenxuan Huang | Yiming Zhao | Shiting Huang | Tianfei Ren | Qi Lu | Qingnan Ren | Qisheng Su | Lionel Z. Wang | Qingyu Yin | Shuang Chen | Zehui Chen | Lin Chen | Zhenfei Yin | Yao Hu | Shaohui Lin | Wanli Ouyang | Shaosheng Cao | Feng Zhao
Findings of the Association for Computational Linguistics: EMNLP 2026
Zhen Fang | Yu Zeng | Wenxuan Huang | Yiming Zhao | Shiting Huang | Tianfei Ren | Qi Lu | Qingnan Ren | Qisheng Su | Lionel Z. Wang | Qingyu Yin | Shuang Chen | Zehui Chen | Lin Chen | Zhenfei Yin | Yao Hu | Shaohui Lin | Wanli Ouyang | Shaosheng Cao | Feng Zhao
Findings of the Association for Computational Linguistics: EMNLP 2026
We introduce Video-DeepResearch (Video-DR), extending multimodal agents from static images to continuous video streams, a setting that demands dense spatiotemporal grounding coupled with open-web exploration. Preliminary evaluations reveal two critical bottlenecks in current models: (1) modality bias, where agents bypass visual tools in favor of textual search, and (2) parametric knowledge leakage, where models rely on internal memory rather than genuine tool-augmented execution. To address these challenges, we propose Video-DeepResearch, featuring a decoupled perception-exploration pipeline with stage-wise tool unlocking that compels exhaustive cross-frame visual grounding prior to web retrieval. Our framework adopts a two-stage training recipe—supervised fine-tuning followed by Group Relative Policy Optimization (GRPO)—enabling autonomous exploration that breaks the imitation-learning ceiling. Furthermore, we curate VideoDR-Bench, a human-AI collaborative benchmark comprising 200 complex, multi-hop VQA instances. Empirical results demonstrate that our Video-DeepResearch-35B-A3B establishes a new state-of-the-art of 64.0% average accuracy, surpassing proprietary Claude-4.5-Sonnet (59.0%) by 5.0 points and significantly outperforming GPT-5 (52.5%) and Gemini 2.5 Pro (57.5%). The 30B-A3B variant achieves 59.3%, competitive with Claude-4.5-Sonnet and demonstrating the effectiveness of our training paradigm even at compact scale.
2025
Complete Chess Games Enable LLM Become A Chess Master
Yinqi Zhang | Xintian Han | Haolong Li | Kedi Chen | Shaohui Lin
Proceedings of the 2025 Conference of the Nations of the Americas Chapter of the Association for Computational Linguistics: Human Language Technologies (Volume 2: Short Papers)
Yinqi Zhang | Xintian Han | Haolong Li | Kedi Chen | Shaohui Lin
Proceedings of the 2025 Conference of the Nations of the Americas Chapter of the Association for Computational Linguistics: Human Language Technologies (Volume 2: Short Papers)
Large language models (LLM) have shown remarkable abilities in text generation, question answering, language translation, reasoning and many other tasks. It continues to advance rapidly and is becoming increasingly influential in various fields, from technology and business to education and entertainment. Despite LLM’s success in multiple areas, its ability to play abstract games, such as chess, is underexplored. Chess-playing requires the language models to output legal and reasonable moves from textual inputs. Here, we propose the Large language model ChessLLM to play full chess games. We transform the game into a textual format with the best move represented in the Forsyth-Edwards Notation. We show that by simply supervised fine-tuning, our model has achieved a professional-level Elo rating of 1788 in matches against the standard Elo-rated Stockfish when permitted to sample 10 times. We further show that data quality is important. Long-round data supervision enjoys a 350 Elo rating improvement over short-round data.