Shih-Yun Shan Kuan

Author directory

2026

Omni-modal large language models (OLLMs) jointly process vision, audio, and text, yet their modality bias under cross-modal conflict remains underexplored. Existing benchmarks conflate two distinct forms of evidence within a single modality: perceptual signals (e.g., a photograph or recording of a dog) and propositional signals (e.g., the declarative claim "this is a dog"), such that any measured modality bias is inherently confounded with evidence-form bias, precluding clean attribution to either source. To address this, we introduce Tri-PvP, an 8,000-sample tri-modal conflict benchmark crossing vision, audio, and text, where vision and audio each take perceptual or propositional form. Evaluating five OLLMs, we find robust visual bias across most models and evidence-type conditions. Crucially, we reveal a systematic asymmetry in evidence-form bias: models exhibit a stronger bias toward perceptual signal in vision but propositional in audio. Further analyses via layer-wise linear probing and contrastive decoding reveal that modality bias is already linearly decodable from early representation layers and can only be partially mitigated, calling for mitigation strategies beyond surface-level interventions.
Conversational voice agents have advanced significantly, offering increasingly natural human-machine interactions through both cascaded and end-to-end architectures. However, while recent benchmarks extensively evaluate dyadic interactions and passive audio comprehension, they largely overlook a prevalent real-world scenario: multi-party conversations. Evaluating agents in these settings is fundamentally more challenging than in dyadic interactions due to the exponentially greater conversational complexity. For voice agents to integrate seamlessly into human group dynamics, they must not only generate contextually appropriate responses but also demonstrate a nuanced understanding of open turn-taking. To address this gap, we introduce Multiparty Bench (MP-Bench), the first benchmark specifically designed to objectively evaluate conversational speech systems as active participants within multi-party contexts. MP-Bench assesses agent behavior along two primary dimensions: turn-taking awareness and response appropriateness. Additionally, we incorporate comprehension-based question-answering tasks as a complementary evaluation. By benchmarking 12 voice agents, we find that real-time voice agents stay at or below 22% on multiparty comprehension and remain near chance on multiparty turn-taking, exposing an open challenge for real-time voice agents under multiparty scenario.
Full-duplex voice agents can now listen and speak at the same time, yet no benchmark asks whether they can further exploit this capability—proactively interrupting a user mid-utterance to correct a content error. We introduce the Model Interruption Bench (MIB), the first benchmark for real-time, content-aware error correction in voice agents. MIB frames the task as proactive correction of spoken chain-of-thought math: ~600 step-annotated solutions derived from GSM8K, played to the model under a streaming protocol that scores whether it interrupts in the right window with the right correction. To localize failure, we pair the full-duplex streaming evaluation with turn-based ablations that isolate error detection, and provide an automated LLM-judge pipeline with backchannel filtering and a fine-grained FP/FN sub-type taxonomy to analyze failure cases. Evaluating six voice agents, Freeze-Omni, Gemini 2.5/3.1 Flash Live, GPT-4o Realtime, Moshi, and PersonaPlex, we uncover a striking detection–interruption gap: the three most detection-capable models recognize 59–67% of errors in the turn-based condition but reach below 10% mid-speech TP% when forced to interrupt in real time. The bottleneck is not understanding errors but acting on them in time. Three behavioral archetypes emerge from the sub-type breakdown—passive, post-hoc responder, and aggressive—exposing real-time error interruption as a concrete open challenge for full-duplex voice agents.
While full-duplex speech agents enable natural, low-latency interaction by speaking and listening simultaneously, their consistency and task performance in multi-turn settings remain underexplored. We introduce Full-Duplex-Bench-v2 (FDB-v2), a streaming framework that integrates with an automated examiner that enforces staged goals under two pacing setups (Fast vs. Slow). FDB-v2 covers four task families—Daily, Correction, Entity Tracking, and Safety—and reports turn-taking fluency, multi-turn instruction following, and task-specific competence. The framework is extensible, supporting both commercial APIs and open-source models. When we test full-duplex systems with FDB-v2, they often get confused when people talk at the same time, struggle to handle corrections smoothly, and sometimes lose track of who or what is being talked about. Through an open-source, standardized streaming protocol and a task set, FDB-v2 makes it easy to extend to new task families, allowing the community to tailor and accelerate evaluation of multi-turn full-duplex systems.