2026

Abundant procedural knowledge on the Web holds great potential for helping agents solve long-horizon tasks. However, such knowledge is often multimodal, heterogeneous, noisy, and implicitly assumes human executors, making it difficult to use directly as the skills required by agents. To bridge the gap between human-oriented guides and agent-executable skills, we formalize this problem as guide-to-skill learning: converting in-the-wild guides into executable skills and continuously improving them from trajectories observable to the agent. To evaluate the capability of existing agents on this task, we introduce MMG2Skill-Bench, the first benchmark designed for this problem. We further propose MMG2Skill, a closed-loop framework that compiles guides into editable skills, conditions a fixed vision-language model (VLM) agent on these skills during execution, and revises the skills from trajectory-level root-cause feedback without using benchmark scores. Across GUI control, open-ended gameplay, and strategic card play with six VLM backbones, MMG2Skill consistently outperforms vanilla baseline agents in every model–domain setting, achieving macro-average gains of +12.8 to +25.3 percentage points across backbones. Ablation studies show that directly prompting agents with raw guides can degrade performance, while both structured skill construction and trajectory-driven revision are necessary for the observed improvements. On success-inferable tasks, analyzer-based early stopping further prevents late-stage performance regressions and saves 25%–53% of attempts when the success signal is properly calibrated.
The recent development of Multimodal Large Language Models (MLLMs) has significantly advanced AI’s ability to understand visual modalities. However, existing evaluation benchmarks remain limited to single-turn question answering, overlooking the complexity of multi-turn dialogues in real-world scenarios. To bridge this gap, we introduce MT-Video-Bench, a holistic video understanding benchmark for evaluating MLLMs in multi-turn dialogues. Specifically, our MT-Video-Bench mainly assesses six core competencies that focus on perceptivity and interactivity, encompassing 1,000 meticulously curated multi-turn dialogues from diverse domains. These capabilities are rigorously aligned with real-world applications, such as interactive sports analysis and multi-turn video-based intelligent tutoring. With MT-Video-Bench, we extensively evaluate various state-of-the-art open-source and closed-source MLLMs, revealing their significant performance discrepancies and limitations in handling multi-turn video dialogues. The benchmark will be publicly available to foster future research.
Long-video Omni assistants often fail not by inventing content, but by misbinding real evidence: they hear the right utterance and see the right event, yet attach it to the wrong speaker, moment, or modality. These almost-true errors evade standard video QA because local evidence remains valid, so item-level scoring can reward both a supported claim and its near-counterfactual. We introduce a counterfactual event-binding protocol that constructs paired supported/counterfactual claims from the same audio-visual event evidence and evaluates them by strict-pair accuracy. We instantiate it as OmniHalluc-L, to our knowledge the first benchmark for long-video Omni hallucination, with 3600 single-claim QA items from 638 long-form videos averaging 24.16 minutes and covering 256.87 hours. Under this protocol, open-weight Omni models remain weak at pair-level binding: Qwen2.5-Omni-7B reaches 32.06% and Qwen3-Omni-Instruct reaches 41.55%, versus 76.54% for a closed-source reference. To narrow this gap, we propose MPRC (Modality-Perturbation Reliability Calibration), a frozen-backbone calibrator that combines native confidence with response shifts from selected audio-negative probes. MPRC raises these two models to 36.22% and 51.09%, respectively, and improves target-adapted MCQ accuracy on OmniVideoBench and WorldSense. The code is available at https://github.com/ZexDong/omnihallucL-mprc.
Accurate and comprehensive video captions with consistent subject references are critical for downstream understanding and generation tasks. However, few existing benchmarks can objectively and comprehensively evaluate these properties across diverse durations and scenarios, thereby hindering the advancement of video captioning models. To bridge this gap, we propose CapRiCorn-1K, a comprehensive benchmark designed to evaluate both video captioning quality and subject referential consistency across long temporal horizons and diverse video domains. To accommodate varied evaluation needs, our benchmark supports both audiovisual and visual-only settings. Extensive experiments on CapRiCorn-1K reveal that current models generally struggle to generate accurate and comprehensive captions while maintaining consistent subject references. Moreover, as video duration increases, both the overall caption quality and subject referential consistency decline. Notably, our evaluation metrics exhibit strong correlations with the performance of downstream understanding and generation tasks conditioned on the generated captions, further validating their effectiveness. CapRiCorn-1K will be fully open-sourced to facilitate future research.
Deep Research Agents (DRAs) aim to solve complex, long-horizon research tasks involving planning, retrieval, multimodal understanding, and report generation, yet their evaluation remains challenging due to dynamic web environments and ambiguous task definitions. We propose **DR3-Eval**, a realistic and reproducible benchmark for evaluating deep research agents on multimodal, multi-file report generation. DR3-Eval is constructed from authentic user-provided materials and paired with a per-task static research sandbox corpus that simulates open-web complexity while remaining fully verifiable, containing supportive documents, distractors, and noise. Moreover, we introduce a multi-dimensional evaluation framework measuring Information Recall, Factual Accuracy, Citation Coverage, Instruction Following, and Depth Quality, and validate its alignment with human judgments. Experiments with our developed multi-agent system DR3-Agent based on multiple state-of-the-art language models demonstrate that DR3-Eval is highly challenging and reveals critical failure modes in retrieval robustness and hallucination control.