2026

Multi-agent reinforcement learning for human-AI interaction typically relies on a single large language model to simulate user behavior. We show that this approach systematically fails to generalize, and trace the failure to **simulator collapse**: because the simulator LLM is mode-collapsed, a LLM policy trained against it overfits to narrow strategies that exploit the simulator’s mode, and such a policy transfers poorly to unseen simulators and real users. We formalize this collapse theoretically and propose two solutions. The inference-time solution, Verbalized Sampling, broadens the simulator’s behavior by sampling from a verbalized response distribution, reducing mode collapse. The training-time solution, Co-Training, jointly optimizes the policy against a population of trainable simulators, preventing it from overfitting to any single simulator’s mode. We validate both solutions on three multi-turn benchmarks: Persuasion for Good, 𝜏2-bench, and CooperBench. Verbalized Sampling improves held-out success by up to 9% over single-simulator RL, and Co-Training pushes gains further to 14%; the human study shows similar gain on real users in both. Both solutions preserve the policy diversity that collapses under single-simulator RL. Broadly, our results %challenge the common practice of a frozen simulator and suggest that the diversity of the training environment is critical to the generalization of multi-agent RL to real users.

2025

We find that existing instruction-tuned models usually struggle to adhere to a query with multiple intentions, which impairs their performance when the completion of several tasks is demanded by a single command. Hence, this paper teaches models to respond to sequential instructions. Our first attempt stems from a task-driven perspective, manually creating additional intermediate tasks to train multilingual and visual question answering. Next, we develop an automatic and generic process that turns instructions in existing data into diverse and complex task chains. Models that underwent sequential instruction tuning follow a list of instructions better and deliver higher results in coding, maths, and open-ended generation. Moreover, we put forward a new benchmark named SeqEval to evaluate a model’s ability to follow all the instructions in a sequence, which further corroborates the benefits of our sequential instruction tuning method.

2024

Multilingual large language models are designed, claimed, and expected to cater to speakers of varied languages. We hypothesise that the current practices of fine-tuning and evaluating these models may not perfectly align with this objective owing to a heavy reliance on translation, which cannot cover language-specific knowledge but can introduce translation defects. It remains unknown whether the nature of the instruction data has an impact on the model output; conversely, it is questionable whether translated test sets can capture such nuances. Due to the often coupled practices of using translated data in both stages, such imperfections could have been overlooked. This work investigates these issues using controlled native or translated data during the instruction tuning and evaluation stages. We show that native or generation benchmarks reveal a notable difference between native and translated instruction data especially when model performance is high, whereas other types of test sets cannot. The comparison between round-trip and single-pass translations reflects the importance of knowledge from language-native resources. Finally, we demonstrate that regularization is beneficial to bridging this gap on structured but not generative tasks.