Teruhisa Misu

Author directory

2026

LLM agents are increasingly used for collaborative problem solving and human-group simulation. This makes outcome-only evaluation insufficient: if LLM groups are used as models of human groups, we need to know whether they succeed or fail through human-like deliberative mechanisms. We compare human group chats with matched LLM deliberation traces on Wason-style deductive reasoning, then test whether the same process signatures generalize to analogical, abductive, and analytical tasks. Humans and LLMs show the same assembly bonus asymmetry: discussion improves the average member more often than the best initial member. Initial-answer diversity accounts for the effect of model heterogeneity, increasing movement in both corrective and destructive directions. The main differences are process-level. Compared with humans, LLM groups follow majorities more often, surface less unique information, and converge earlier; correct minority signals succeed mainly when re-expressed early. Interventions motivated by human group-decision research yield modest improvements in collective outcomes, but do not remove the coordination bottleneck. Together, these results suggest that LLM groups can reproduce some outcome-level patterns of human deliberation while diverging in the mechanisms that generate assembly bonus and process loss, with implications for human-group simulation and human-AI collaboration.

2024

In our work, we explore the synergistic capabilities of pre-trained vision-and-language models (VLMs) and large language models (LLMs) on visual commonsense reasoning (VCR) problems. We find that VLMs and LLMs-based decision pipelines are good at different kinds of VCR problems. Pre-trained VLMs exhibit strong performance for problems involving understanding the literal visual content, which we noted as visual commonsense understanding (VCU). For problems where the goal is to infer conclusions beyond image content, which we noted as visual commonsense inference (VCI), VLMs face difficulties, while LLMs, given sufficient visual evidence, can use commonsense to infer the answer well. We empirically validate this by letting LLMs classify VCR problems into these two categories and show the significant difference between VLM and LLM with image caption decision pipelines on two subproblems. Moreover, we identify a challenge with VLMs’ passive perception, which may miss crucial context information, leading to incorrect reasoning by LLMs. Based on these, we suggest a collaborative approach, named ViCor, where pre-trained LLMs serve as problem classifiers to analyze the problem category, then either use VLMs to answer the question directly or actively instruct VLMs to concentrate on and gather relevant visual elements to support potential commonsense inferences. We evaluate our framework on two VCR benchmark datasets and outperform all other methods without in-domain fine-tuning.
Vision-and-Language Navigation (VLN) task involves navigating mobility using linguistic commands and has application in developing interfaces for autonomous mobility. In reality, natural human communication also encompasses non-verbal cues like hand gestures and gaze. These gesture-guided instructions have been explored in Human-Robot Interaction systems for effective interaction, particularly in object-referring expressions. However, a notable gap exists in tackling gesture-based demonstrative expressions in outdoor VLN task. To address this, we introduce a novel dataset for gesture-guided outdoor VLN instructions with demonstrative expressions, designed with a focus on complex instructions requiring multi-hop reasoning between the multiple input modalities. In addition, our work also includes a comprehensive analysis of the collected data and a comparative evaluation against the existing datasets.

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This paper introduces a new corpus of consulting dialogues designed for training a dialogue manager that can handle consulting dialogues through spontaneous interactions from the tagged dialogue corpus. We have collected more than 150 hours of consulting dialogues in the tourist guidance domain. We are developing the corpus that consists of speech, transcripts, speech act (SA) tags, morphological analysis results, dependency analysis results, and semantic content tags. This paper outlines our taxonomy of dialogue act (DA) annotation that can describe two aspects of an utterance: the communicative function (SA), and the semantic content of the utterance. We provide an overview of the Kyoto tour dialogue corpus and a preliminary analysis using the DA tags. We also show a result of a preliminary experiment for SA tagging via Support Vector Machines (SVMs). We introduce the current states of the corpus development In addition, we mention the usage of our corpus for the spoken dialogue system that is being developed.

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