Tianyi Ma
Author directoryOther people with similar names: Tianyi Ma, Tianyi Ma, Tianyi Ma, Tianyi Ma, Tianyi Ma
2026
CLAMP: Constrained Decoding for Vision-Language Embodied Planning
Tianyi Ma | Parisa Kordjamshidi
Findings of the Association for Computational Linguistics: EMNLP 2026
Tianyi Ma | Parisa Kordjamshidi
Findings of the Association for Computational Linguistics: EMNLP 2026
Embodied planning increasingly relies on vision-language models (VLMs) to translate instructions and visual observations into executable action sequences. However, fluent plans are not always executable. A VLM may refer to objects that are not visually observed, select actions whose required affordances are unavailable, or violate syntax and action constraints. We introduce CLAMP, a multimodal constraint-grounding framework that turns scene evidence into decoding-time constraints for a frozen VLM planner. CLAMP uses the initial observation to restrict object references to those supported by the scene, while a provided symbolic action model specifies state transitions and goals. During decoding, hard masks eliminate invalid next-token candidates, while a Hidden Markov Model (HMM)-based world-state lookahead module reweights the probabilities of the remaining feasible candidates based on action preconditions and goal reachability. This allows the planner to retain the VLM’s language prior while preventing visually unsupported, unsafe, or infeasible candidates from entering the plan. For unseen tasks and environments, CLAMP adapts the HMM at test time using label-free continuations sampled from the frozen VLM. Experiments on VLABench, SafeAgentBench, and TaPA show that scene-grounded constraints improve object grounding and safety, while most remaining failures stem from perception errors or misaligned constraint specifications.
MMGR: Multi-Modal Generative Reasoning Benchmark and Evaluation
Zefan Cai | Haoyi Qiu | Tianyi Ma | Haozhe Zhao | Gengze Zhou | Tingting Liao | Xinyan Velocity Yu | Kung-Hsiang Huang | Ke Wan | Shawn Lin | Parisa Kordjamshidi | Minjia Zhang | Wen Xiao | Jiuxiang Gu | Nanyun Peng | Junjie Hu
Proceedings of the 2026 Conference on Empirical Methods in Natural Language Processing
Zefan Cai | Haoyi Qiu | Tianyi Ma | Haozhe Zhao | Gengze Zhou | Tingting Liao | Xinyan Velocity Yu | Kung-Hsiang Huang | Ke Wan | Shawn Lin | Parisa Kordjamshidi | Minjia Zhang | Wen Xiao | Jiuxiang Gu | Nanyun Peng | Junjie Hu
Proceedings of the 2026 Conference on Empirical Methods in Natural Language Processing
Modern multimodal generative models can synthesize visually compelling images and videos, but it remains unclear whether this visual fluency reflects genuine reasoning: when prompted to generate a solution, can a model preserve the physical, logical, spatial, and temporal constraints a task requires, or does it merely produce plausible-looking media? To answer this question, we introduce MMGR (Multi-Modal Generative Reasoning Benchmark and Evaluation), a benchmark for evaluating generative reasoning across video, image, and language-based systems. MMGR covers 10 tasks from three domains (Abstract Reasoning, Embodied Navigation, and Physical Commonsense) and probes five reasoning abilities: Physical, Logical, 2D Spatial, 3D Spatial, and Temporal. Its evaluation emphasizes answer-verifiable tasks and, for video generation, process-aware chain-of-frame reasoning, where intermediate frames must form valid steps toward the target outcome rather than visually smooth but incorrect transitions. Evaluating state-of-the-art video generators, image generators, and LLM/VLM baselines reveals a sharp gap between visual quality and reasoning correctness: video models perform best on Physical Commonsense, but remain weak on symbolic tasks such as Sudoku, ARC, and Math, and brittle in cross-view embodied navigation. Image generators often outperform video generators on embodied navigation despite lacking temporal outputs, showing that longer visual generation does not automatically yield stronger reasoning. MMGR reframes evaluation of multimodal generation from whether outputs look realistic to whether they solve the underlying reasoning problem.
Breaking Down and Building Up: Mixture of Skill-Based Vision-and-Language Navigation Agents
Tianyi Ma | Yue Zhang | Zehao Wang | Parisa Kordjamshidi
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)
Tianyi Ma | Yue Zhang | Zehao Wang | Parisa Kordjamshidi
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)
Vision-and-Language Navigation (VLN) poses significant challenges for agents to interpret natural language instructions and navigate complex 3D environments. While recent progress has been driven by large-scale pre-training and data augmentation, current methods still struggle to generalize to unseen scenarios, particularly when complex spatial and temporal reasoning is required. In this work, we propose SkillNav, a modular framework that introduces structured, skill-based reasoning into Transformer-based VLN agents. Our method decomposes navigation into a set of interpretable atomic skills (e.g., Vertical Movement, Area and Region Identification, Stop and Pause), each handled by a specialized agent. To support targeted skill training without manual data annotation, we construct a synthetic dataset pipeline that generates diverse, linguistically natural, skill-specific instruction-trajectory pairs. We then introduce a novel training-free Vision-Language Model (VLM)-based router, which dynamically selects the most suitable agent at each time step by aligning sub-goals with visual observations and previous actions. SkillNav obtains competitive results on commonly used benchmarks and establishes state-of-the-art generalization to the GSA-R2R, a benchmark with novel instruction styles and unseen environments.
2025
RASPberry: Retrieval-Augmented Monte Carlo Tree Self-Play with Reasoning Consistency for Multi-Hop Question Answering
Baixuan Li | Yunlong Fan | Tianyi Ma | Miao Gao | Chuanqi Shi | Zhiqiang Gao
Findings of the Association for Computational Linguistics: ACL 2025
Baixuan Li | Yunlong Fan | Tianyi Ma | Miao Gao | Chuanqi Shi | Zhiqiang Gao
Findings of the Association for Computational Linguistics: ACL 2025
Complex multi-hop question answering requires large language models (LLMs) not only to retrieve external knowledge but also to reason over the retrieved information in order to arrive at the final solution. This involves two key challenges: (i) how to effectively explore the solution space and generate more potentially correct solution candidates, and (ii) how to select the optimal solution from multiple solution candidates, both of which require a training-free approach without introducing a more powerful teacher model. To address these challenges, we propose Retrieval-Augmented Monte Carlo Tree Self-Play with Reasoning Consistency (RASPberry), which introduces a more flexible action-level sampling granularity compared to existing methods, leverages Monte Carlo Tree Search for efficient solution space exploration, and utilizes an enhanced version of reasoning consistency to guide the selection of the optimal solution. Experimental results demonstrate that our proposed RASPberry effectively tackles the two challenges outlined above, achieving more efficient RAG inference-time scaling. Our code is available at https://github.com/BaixuanLi/RASPberry.
Vision-and-Language Navigation with Analogical Textual Descriptions in LLMs
Yue Zhang | Tianyi Ma | Zun Wang | Yanyuan Qiao | Parisa Kordjamshidi
Proceedings of the 2025 Conference on Empirical Methods in Natural Language Processing
Yue Zhang | Tianyi Ma | Zun Wang | Yanyuan Qiao | Parisa Kordjamshidi
Proceedings of the 2025 Conference on Empirical Methods in Natural Language Processing
Integrating large language models (LLMs) into embodied AI models is becoming increasingly prevalent. However, existing zero-shot LLM-based Vision-and-Language Navigation (VLN) agents either encode images as textual scene descriptions, potentially oversimplifying visual details, or process raw image inputs, which can fail to capture abstract semantics required for high-level reasoning. In this paper, we improve the navigation agent’s contextual understanding by incorporating textual descriptions that facilitate analogical reasoning across images from multiple perspectives. By leveraging text-based analogical reasoning, the agent enhances its global scene understanding and spatial reasoning, leading to more accurate action decisions. We evaluate our approach on the R2R dataset, where our experiments demonstrate significant improvements in navigation performance.