Tuomo Hiippala


2022

This system demonstration paper describes ongoing work on a tool for fair and reproducible use of paid crowdsourcing in the digital humanities. Paid crowdsourcing is widely used in natural language processing and computer vision, but has been rarely applied in the digital humanities due to ethical concerns. We discuss concerns associated with paid crowdsourcing and describe how we seek to mitigate them in designing the tool and crowdsourcing pipelines. We demonstrate how the tool may be used to create annotations for diagrams, a complex mode of expression whose description requires human input.

2021

This contribution describes a two-course module that seeks to provide humanities majors with a basic understanding of language technology and its applications using Python. The learning materials consist of interactive Jupyter Notebooks and accompanying YouTube videos, which are openly available with a Creative Commons licence.

2018

2016