Valerie Chen

Author directory

2026

Modern human labor is characterized by specialization; we train for years and develop particular tools that allow us to perform well across a variety of tasks. Similarly, specialized AI agents with task-specific tools or architectures often fail to generalize beyond their intended scope. In this work, we ask: can agents achieve generalizability across diverse domains with a small, but well-chosen set of general tools? We propose OpenHands-Versa, a single-agent system with a modest number of general tools like code execution, search engine, web browser and multimodal file viewer, for three practical domains: software engineering, deep research, and web browsing. Notably, OpenHands-Versa demonstrates superior or competitive performance over task-specific specialized agents on three challenging benchmarks: SWE-Bench Multimodal, GAIA, and The Agent Company, with absolute improvements in success rate of 9.1, 1.3, and 9.1 points, respectively. Thus, our single-agent system can achieve strong generalization indicating that specialist agents for these domains provide no practical benefit. Furthermore, we find that specialist multi-agent systems do not generalize beyond their intended scope. These findings establish OpenHands-Versa as a strong baseline for future research.
Current evaluations of agents remain centered around one-shot task completion, failing to account for the inherently iterative and collaborative nature of many real-world problems, where human goals are often underspecified and evolve. We argue for a shift from building and assessing task completion agents to developing collaborative agents, assessed not only by the quality of their final outputs but by how well they engage with and enhance human effort throughout the problem-solving process. To support this shift, we introduce collaborative effort scaling, a framework that captures how an agent’s utility grows with increasing user involvement. Through case studies and simulated evaluations, we show that state-of-the-art agents often underperform in multi-turn, real-world scenarios, revealing a missing ingredient in agent design: the ability to sustain engagement and scaffold user understanding. Collaborative effort scaling offers a lens for diagnosing agent behavior and guiding development toward more effective interactions.
Maintainability is a core dimension of software engineering, shaping how code is written, reviewed, and developed over time. While coding agents have demonstrated strong performance on single-issue tasks, it remains unclear how maintainable their code is when future agents build on top of it, potentially leading to compounding downstream effects. We investigate how agent code compares to human code in these maintenance settings, presenting CodeThread, a framework to construct controlled experiments from repository-level coding benchmarks. Applying CodeThread to four frontier coding agents and four benchmarks, we find that agents are less effective at resolving tasks when building on agent code compared to human code, with task resolve rate drops of up to 13.1%. Regression analysis reveals that many traditional software engineering maintainability metrics do not explain this difference. Instead, the clearest signals are subtler behavioral differences in agent code, such as changes to input validation and error handling, along with differences in downstream code size and task difficulty. These findings highlight the need to evaluate coding agents not only by immediate task resolution but also by maintainability, and point to potential sources of downstream errors introduced by agent code.
Reproducing research results from papers and released code is central to scientific progress. Existing works have introduced benchmarks to evaluate whether LLM agents can assist with reproducibility, but they are difficult to scale due to their reliance on substantial manual effort for data curation and evaluation. We introduce ReproRepo, a scalable framework for reproducibility evaluation that leverages human-raised GitHub issues as naturally occurring supervision on realistic reproduction blockers. We instantiate ReproRepo on 1,149 recent machine learning papers from major conferences and evaluate four frontier model-agent configurations. Our results show that LLM agents, even without executing code, can identify many real-world reproducibility problems from paper-repository pairs: the best agent in our study, namely Codex with GPT-5.5, surfaces at least one semantically related human-reported blocker for ∼90% of papers in the study. Further analysis shows that agents are particularly effective for surfacing visible failures and identifying the right semantic region, but may still be insufficient in exact localization. ReproRepo can serve as a reusable, scalable framework for future evaluations of LLM agents on real-world reproducibility auditing. Our code is released at https://github.com/LithiumDA/ReproRepo.
Software testing is essential for maintaining software reliability, yet issue reproduction tests are often missing when bugs are reported. Automatically generating such tests can accelerate debugging, support test-driven development, and improve automated software engineering systems that rely on execution-based verification. Existing approaches largely depend on proprietary language models, limiting accessibility and reproducibility. We present SWE-Tester a framework for training open-source large language models to generate issue reproduction tests from natural language issue reports. To support this task, we curate a dataset of 41K training instances from 2.6K open-source GitHub repositories. Fine-tuning on this dataset improves issue reproduction performance across multiple model families, yielding gains of up to 10% points in success rate and 21% in change coverage on SWT-Bench Verified. We further study the effects of model size, training data scale, and inference-time compute, observing consistent improvements along all three axes. Our results demonstrate that open-source models can be effectively specialized for issue reproduction test generation and provide a scalable foundation for future software testing and automated issue-resolution systems.
Understanding how developers interact with AI coding assistants requires more than chat logs or git histories in isolation; it requires reconstructing the full context: which prompt led to which edit, what the developer tried and discarded, and how their strategy evolved over time. We present RECAP (Replay and Examine Captured AI Programming), an open-source platform that (1) passively records AI chat sessions and fine-grained code edits inside VS Code without disrupting the developer’s workflow, (2) merges them into a unified timeline for interactive session replay, and (3) exposes an extensible analysis layer, with example modules for behavioral classification and AI reliance measurement. Deployed in a university software engineering course, RECAP captured 2,034 prompts and 8,239 code edits from 41 students across a multi-week project. We demonstrate how the platform’s linked data and replay capabilities enable analyses of developer-AI interaction patterns that no single data source could support.

2025

Programming with a coding assistant is a fundamentally interactive process, yet existing static benchmarks fail to capture key features of model-user collaboration. We introduce an interactive evaluation pipeline to examine how LLMs incorporate different types of feedback in a collaborative setting, in which we obfuscate the input of static coding benchmarks so that the code model must interact with a simulated user. Across 10 models and 3 datasets, the relative rankings of models often permute greatly between static and interactive settings, despite models being fairly robust to feedback that contains errors. We also observe that similarly effective feedback types differ in terms of how models respond to higher- vs. lower-quality feedback. Moreover, feedback type impacts the degree to which the models make aesthetic or behavioral edits to their output. Our work aims to “re-evaluate” model coding capabilities through an interactive lens toward bridging the gap between existing evaluations and real-world usage.

2024

One widely cited barrier to the adoption of LLMs as proxies for humans in subjective tasks is their sensitivity to prompt wording—but interestingly, humans also display sensitivities to instruction changes in the form of response biases. We investigate the extent to which LLMs reflect human response biases, if at all. We look to survey design, where human response biases caused by changes in the wordings of “prompts” have been extensively explored in social psychology literature. Drawing from these works, we design a dataset and framework to evaluate whether LLMs exhibit human-like response biases in survey questionnaires. Our comprehensive evaluation of nine models shows that popular open and commercial LLMs generally fail to reflect human-like behavior, particularly in models that have undergone RLHF. Furthermore, even if a model shows a significant change in the same direction as humans, we find that they are sensitive to perturbations that do not elicit significant changes in humans. These results highlight the pitfalls of using LLMs as human proxies, and underscore the need for finer-grained characterizations of model behavior.1