2024
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ConceptMath: A Bilingual Concept-wise Benchmark for Measuring Mathematical Reasoning of Large Language Models
Yanan Wu
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Jie Liu
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Xingyuan Bu
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Jiaheng Liu
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Zhanhui Zhou
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Yuanxing Zhang
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Chenchen Zhang
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ZhiqiBai ZhiqiBai
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Haibin Chen
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Tiezheng Ge
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Wanli Ouyang
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Wenbo Su
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Bo Zheng
Findings of the Association for Computational Linguistics ACL 2024
This paper introduces ConceptMath, a bilingual (English and Chinese), fine-grained benchmark that evaluates concept-wise mathematical reasoning of Large Language Models (LLMs). Unlike traditional benchmarks that evaluate general mathematical reasoning with an average accuracy, ConceptMath systemically organizes math problems under a hierarchy of math concepts, so that mathematical reasoning can be evaluated at different granularity with concept-wise accuracies. Based on our ConcepthMath, we then evaluate a broad range of LLMs, and we observe existing LLMs, though achieving high average accuracies on traditional benchmarks, exhibit significant performance variations across different math concepts and may even fail catastrophically on the most basic ones. Besides, we also introduce an efficient fine-tuning strategy to enhance the weaknesses of existing LLMs. Finally, we hope ConceptMath could guide the developers to understand the fine-grained mathematical abilities of their models and facilitate the growth of foundation models. Code is available at https://github.com/conceptmath/conceptmath.
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Beyond One-Preference-Fits-All Alignment: Multi-Objective Direct Preference Optimization
Zhanhui Zhou
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Jie Liu
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Jing Shao
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Xiangyu Yue
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Chao Yang
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Wanli Ouyang
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Yu Qiao
Findings of the Association for Computational Linguistics ACL 2024
A single language model, even when aligned with labelers through reinforcement learning from human feedback (RLHF), may not suit all human preferences. Recent approaches therefore prefer customization, gathering multi-dimensional feedback, and creating distinct reward models for each dimension.Different language models are then optimized for various preferences using multi-objective RLHF (MORLHF) with varying reward weights.However, RL fine-tuning is unstable and resource-heavy, especially with diverse and usually conflicting objectives.In this paper, we present Multi-Objective Direct Preference Optimization (MODPO), an RL-free extension of Direct Preference Optimization (DPO) for multiple alignment objectives.Essentially, MODPO folds language modeling directly into reward modeling, training language models as implicit collective reward models that combine all objectives with specific weights. MODPO theoretically yields the same optimal solutions as MORLHF but is practically more stable and efficient.Empirical results in safety alignment and long-form question answering show that MODPO matches or outperforms existing methods, producing a Pareto front of language models catering to diverse preferences with three times less computational resources compared to MORLHF.Code is available at https://github.com/ZHZisZZ/modpo.
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RoleLLM: Benchmarking, Eliciting, and Enhancing Role-Playing Abilities of Large Language Models
Noah Wang
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Z.y. Peng
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Haoran Que
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Jiaheng Liu
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Wangchunshu Zhou
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Yuhan Wu
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Hongcheng Guo
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Ruitong Gan
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Zehao Ni
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Jian Yang
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Man Zhang
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Zhaoxiang Zhang
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Wanli Ouyang
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Ke Xu
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Wenhao Huang
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Jie Fu
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Junran Peng
Findings of the Association for Computational Linguistics ACL 2024
The advent of Large Language Models (LLMs) has paved the way for complex tasks such as role-playing, which enhances user interactions by enabling models to imitate various characters. However, the closed-source nature of state-of-the-art LLMs and their general-purpose training limit role-playing optimization. In this paper, we introduce RoleLLM, a framework to benchmark, elicit, and enhance role-playing abilities in LLMs. RoleLLM comprises four stages: (1) Role Profile Construction for 100 roles; (2) Context-Based Instruction Generation (Context-Instruct) for role-specific knowledge extraction; (3) Role Prompting using GPT (RoleGPT) for speaking style imitation; and (4) Role-Conditioned Instruction Tuning (RoCIT) for fine-tuning open-source models along with role customization. By Context-Instruct and RoleGPT, we create RoleBench, the first systematic and fine-grained character-level benchmark dataset for role-playing with 168,093 samples. Moreover, RoCIT on RoleBench yields RoleLLaMA (English) and RoleGLM (Chinese), significantly enhancing role-playing abilities and even achieving comparable results with RoleGPT (using GPT-4).
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MT-Bench-101: A Fine-Grained Benchmark for Evaluating Large Language Models in Multi-Turn Dialogues
Ge Bai
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Jie Liu
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Xingyuan Bu
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Yancheng He
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Jiaheng Liu
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Zhanhui Zhou
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Zhuoran Lin
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Wenbo Su
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Tiezheng Ge
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Bo Zheng
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Wanli Ouyang
Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)
The advent of Large Language Models (LLMs) has drastically enhanced dialogue systems. However, comprehensively evaluating the dialogue abilities of LLMs remains a challenge. Previous benchmarks have primarily focused on single-turn dialogues or provided coarse-grained and incomplete assessments of multi-turn dialogues, overlooking the complexity and fine-grained nuances of real-life dialogues. To address this issue, we introduce MT-Bench-101, specifically designed to evaluate the fine-grained abilities of LLMs in multi-turn dialogues. By conducting a detailed analysis of real multi-turn dialogue data, we construct a three-tier hierarchical ability taxonomy comprising 4208 turns across 1388 multi-turn dialogues in 13 distinct tasks. We then evaluate 21 popular LLMs based on MT-Bench-101, conducting comprehensive analyses from both ability and task perspectives and observing differing trends in LLMs performance across dialogue turns within various tasks. Further analysis indicates that neither utilizing common alignment techniques nor chat-specific designs has led to obvious enhancements in the multi-turn abilities of LLMs. Extensive case studies suggest that our designed tasks accurately assess the corresponding multi-turn abilities. The data and code are available at https://github.com/mtbench101/mt-bench-101.