2026

Emotional Support Dialogue Systems (ESDSes) are increasingly evaluated and trained with LLM-simulated seekers. However, such simulated seekers often behave as cooperative, average-case users who disclose clearly, respond constructively, and accept support within a few turns. This can lead to overly optimistic evaluation and obscure whether ESDSes can handle difficult help-seeking interactions. In this work, we study ESDS evaluation under worst-case interactions, where seekers are hard to help due to low engagement, resistance, limited self-disclosure, emotional volatility, or rigid negative interpretations. We first conduct an expert simulation study with eight experienced counselling professionals, who simulate difficult seekers, interact with existing Chinese ESDSes, provide scale ratings, and participate in semi-structured interviews. Based on this study, we derive worst-case seeker behaviours and identify key limitations of current systems. We then propose a worst-case evaluation framework consisting of an LLM-based worst-case seeker simulator and four worst-case-oriented metrics: Deep Emotional Understanding, Guided Exploration, Balanced Emotional Support, and Authentic and Grounded Support. Evaluating 17 systems, we find that nearly all models suffer substantial performance drops under worst-case interactions. Large general-purpose LLMs are generally more robust than specialised ESDSes, but even the strongest models struggle to sustain engagement and improve seekers’ emotional states. Finally, we show that worst-case simulation can also generate useful training data, improving the robustness of smaller models.

2025

Visual7W has been widely used in assessing multiple-choice visual question-answering (VQA) systems. This paper reports on a replicated human experiment on Visual7W with the aim of understanding the human-level performance of VQA. The replication was not entirely successful because human participants performed significantly worse when answering “where”, “when”, and “how” questions in compared to other question types. An error analysis discovered that the failure was a consequence of the non-deterministic distractors in Visual7W. GPT-4V was then evaluated using and was compared to the human-level performance. The results embody that, when evaluating models’ capacity on Visual7W, the performance is not necessarily the higher, the better.