In this paper, we propose a simple yet effective way to generate pun sentences that does not require any training on existing puns. Our approach is inspired by humor theories that ambiguity comes from the context rather than the pun word itself. Given a pair of definitions of a pun word, our model first produces a list of related concepts through a reverse dictionary. We then utilize one-shot GPT3 to generate context words and then generate puns incorporating context words from both concepts. Human evaluation shows that our method successfully generates pun 52% of the time, outperforming well-crafted baselines and the state-of-the-art models by a large margin.
Stories or narratives are comprised of a sequence of events. To compose interesting stories, professional writers often leverage a creative writing technique called *flashback* that inserts past events into current storylines as we commonly observe in novels and plays. However, it is challenging for machines to generate *flashback* as it requires a solid understanding of event **temporal order** (e.g. *feeling hungry* before *eat*, not vice versa), and the creativity to arrange storylines so that earlier events do not always appear first in **narrative order**. Two major issues in existing systems that exacerbate the challenges: 1) temporal bias in pertaining and story datasets that leads to monotonic event temporal orders; 2) lack of explicit guidance that helps machines decide where to insert *flashbacks*. We propose to address these issues using structured storylines to encode events and their pair-wise temporal relations (before, after and vague) as **temporal prompts** that guide how stories should unfold temporally. We leverage a Plan-and-Write framework enhanced by reinforcement learning to generate storylines and stories end-to-end. Evaluation results show that the proposed method can generate more interesting stories with *flashbacks* while maintaining textual diversity, fluency, and temporal coherence.
Poetry generation, and creative language generation in general, usually suffers from the lack of large training data. In this paper, we present a novel framework to generate sonnets that does not require training on poems. We design a hierarchical framework which plans the poem sketch before decoding. Specifically, a content planning module is trained on non-poetic texts to obtain discourse-level coherence; then a rhyme module generates rhyme words and a polishing module introduces imagery and similes for aesthetics purposes. Finally, we design a constrained decoding algorithm to impose the meter-and-rhyme constraint of the generated sonnets. Automatic and human evaluation show that our multi-stage approach without training on poem corpora generates more coherent, poetic, and creative sonnets than several strong baselines.
A hyperbole is an intentional and creative exaggeration not to be taken literally. Despite its ubiquity in daily life, the computational explorations of hyperboles are scarce. In this paper, we tackle the under-explored and challenging task: sentence-level hyperbole generation. We start with a representative syntactic pattern for intensification and systematically study the semantic (commonsense and counterfactual) relationships between each component in such hyperboles. We then leverage commonsense and counterfactual inference to generate hyperbole candidates based on our findings from the pattern, and train neural classifiers to rank and select high-quality hyperboles. Automatic and human evaluations show that our generation method is able to generate hyperboles with high success rate, intensity, funniness, and creativity.