Other people with similar names: Yu Wang, Yu Wang, Yu Wang, Yu Wang, Yu Wang, Yu Wang, Yu Wang, Yu Wang, Yu Wang, Yu Wang, Yu Wang, Yu Wang, Yu Wang, Yu Wang (王昱) (Hong Kong Polytechnic)

Unverified author pages with similar names: Yu Wang


2026

LLM-based factuality judges provide scalable evaluation signals, but their metrics are often systematically biased relative to human judgments. We study human-anchored factuality evaluation under limited annotation budgets, where judge predictions on the full dataset are combined with human labels on a small selectively sampled subset to obtain statistically valid estimates. The efficiency of this approach depends critically on which examples receive human annotation: in factuality evaluation, judge-human misalignment is not driven solely by low confidence, but also by structured failure modes such as incomplete evidence, temporal mismatch, unverifiable claims, and rubric misalignment. To exploit this structure, we introduce a factuality-specific annotation policy design pipeline that uses failure-space analysis (FSA) to derive diverse predictive signals for modeling human-judge misalignment. On an internal reference-based factuality evaluation system (AutoFA) and RAGTruth, where judge-predicted estimates substantially underestimate human-judged factual accuracy, our FSA-guided policy improves annotation efficiency over uniform sampling and uncertainty-driven baselines, achieving effective-sample-size gains of 40.3% on AutoFA and 27.1% on RAGTruth.

2025

In tasks such as summarization and open-book question answering (QA), Large Language Models (LLMs) frequently experience “contextual hallucination”, where they generate irrelevant or incorrect responses despite having access to accurate information in the input. This issue often stems from the models’ propensity to prioritize self-generated content over input context, leading to a disregard for pertinent details. To address this challenge, we introduce, Guided Attention Map Editing (GAME), an innovative approach that dynamically adjusts attention maps to enhance contextual relevance. During inference, GAME employs a trained classifier to identify attention maps likely to induce hallucinations and implements targeted interventions. These interventions, guided by gradient-informed “edit directions”, strategically redistribute attention weights across various heads to efficiently mitigate hallucination. Extensive evaluations on challenging summarization and open-book QA tasks demonstrate that GAME consistently and significantly reduces hallucinations across diverse open-source models, thereby improving the reliability and applicability of LLMs.