Zefeng Li


2024

pdf bib
GroundingGPT: Language Enhanced Multi-modal Grounding Model
Zhaowei Li | Qi Xu | Dong Zhang | Hang Song | YiQing Cai | Qi Qi | Ran Zhou | Junting Pan | Zefeng Li | Vu Tu | Zhida Huang | Tao Wang
Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)

Multi-modal large language models (MLLMs) have demonstrated remarkable performance across various tasks. However, these models often prioritize capturing global information and overlook the importance of perceiving local information. This limitation hinders their ability to effectively understand fine-grained details and handle grounding tasks that necessitate nuanced comprehension. Although some recent works have made strides in this, they have primarily focused on single-modality inputs. Therefore, we propose GroundingGPT, an end-to-end language enhanced multi-modal grounding model. It is designed to perform fine-grained grounding tasks for three modalities: image, video and audio. To enhance the model’s performance, we adopt a coarse-to-fine training strategy, utilizing a three-stage training approach to progressively enhance the model’s semantic awareness and fine-grained understanding capabilities. Additionally, we employ a diversified stage-specific dataset construction pipeline, developing a multi-modal, multi-granularity dataset tailored for training the model in different stages. Extensive experiments conducted on multiple multi-modal benchmarks demonstrate that our model achieves impressive fine-grained understanding of multi-modal inputs on grounding tasks while maintaining or improving its global comprehension capabilities. Our code, model, and dataset are available at https://github.com/lzw-lzw/GroundingGPT.

pdf bib
Leveraging Social Context for Humor Recognition and Sense of Humor Evaluation in Social Media with a New Chinese Humor Corpus - HumorWB
Zeyuan Zeng | Zefeng Li | Liang Yang | Hongfei Lin
Proceedings of the 2024 Joint International Conference on Computational Linguistics, Language Resources and Evaluation (LREC-COLING 2024)

With the development of the Internet, social media has produced a large amount of user-generated data, which brings new challenges for humor computing. Traditional humor computing research mainly focuses on the content, while neglecting the information of interaction relationships in social media. In addition, both content and users are important in social media, while existing humor computing research mainly focuses on content rather than people. To address these problems, we model the information transfer and entity interactions in social media as a heterogeneous graph, and create the first dataset which introduces the social context information - HumorWB, which is collected from Chinese social media - Weibo. Two humor-related tasks are designed in the dataset. One is a content-oriented humor recognition task, and the other is a novel humor evaluation task. For the above tasks, we purpose a graph-based model called SCOG, which uses heterogeneous graph neural networks to optimize node representation for downstream tasks. Experimental results demonstrate the effectiveness of feature extraction and graph representation learning methods in the model, as well as the necessity of introducing social context information.